Today, I decided to make a Discord RPG bot which of course requires profile stats such as coins and the actual users. Therefore, I searched up a tutorial on how I can do this with MongoDB but I am running into one issue. When a guild member joins and the bot is running, the data does not save with no error at all and I am unsure of why this is happening. I have tried troubleshooting the connection status by adding a line console.log(mongoose.connection.readyState)
after the bot attempts to connect to the database. This returns 1
which means the connection is fine. I cannot find any other reason why this is caused so I decided to ask a question after hours of thinking.
(index.js): Connecting to the database
const mongoose = require("mongoose");
mongoose.connect(process.env.MONGO_SERVER, {
useNewUrlParser: true,
useUnifiedTopology: true
}).then(() => [
console.log("Connected to MongoDB Database successfully!"),
console.log(mongoose.connection.readyState)
]).catch((err) => {
console.error(err);
});
(profileSchema.js): Creating a profile schema
const mongoose = require("mongoose");
const profileSchema = new mongoose.Schema({
id: { type: String, require: true, unique: true },
serverid: { type: String, require: true },
coins: { type: Number, default: 0 },
bank: { type: Number }
});
const model = mongoose.model("ProfileModels", profileSchema);
module.exports = model;
(guildMemberAdd.js): Creating and uploading the data into the database
const profileModel = require('../models/profileSchema');
module.exports = async(client, discord, member) => {
let profile = await profileModel.create({
id: member.id,
serverid: member.guild.id,
coins: 0,
bank: 0
})
profile.save();
}
CodePudding user response:
The reason is to do with the way you connect to mongo
BY default mongo closes the connection after connecting to a database. To do this, when connecting to mongo pass in the keepAlive
option, so it would look something like:
mongoose.connect(process.env.MONGO_SERVER, {
useNewUrlParser: true,
useUnifiedTopology: true,
keepAlive: true
})
This will then mean an active connection to your database will be kept open
CodePudding user response:
You are exporting 'model' from profileSchema.js and requiring 'profileModel ' from guildMemberAdd.js? so import model from profileSchema and not profileModel
CodePudding user response:
Fix: Make sure the guildMemberAdd event is being called by adding console.log statements. If not, check if guildMemberAdd's code is different to other event codes.