For example
if TEXT = "text1' than page = mainpage(),
else if TEXT = "text2' than page = mainpage2(),
and
after if the TEXT is other source code string various
how can I cording :<
plz help me
CodePudding user response:
You can write if condition like below
if(TEXT == "text1"){
page = mainpage()
}else if(TEXT == "text2"){
page = mainpage2()
}else{
// set your code
}
CodePudding user response:
Method 1
if(TEXT == "text1)
{
page = mainpage();
}
else {
page = mainpage2();
}
Method 2 (using ? operator)
TEXT == "text" ?
page = mainpage() :
page = mainpage2();
CodePudding user response:
use switch case wrapped in builder method. Something like this
enum Options { text1, text2 }
Builder(
builder: (context) {
switch (option) {
case Options.text1:
return Page1();
case Options.text2:
return Page2();
default:
return Page1();
}
},
)
CodePudding user response:
Container(
padding: EdgeInsets.all(8.0),
height: 100,
child: Row(
children: [
true
? Text("No button")
: ElevatedButton(onPressed: () {}, child: Text("button"))
],
),
)
OR
Container(
padding: EdgeInsets.all(8.0),
height: 100,
child: Row(
children: [
if (true)
Text("No button")
else
ElevatedButton(onPressed: () {}, child: Text("button")),
],
),
)
OR
Outside the build method declare mywidget method
Container(
padding: EdgeInsets.all(8.0),
height: 100,
child: Row(
children: [
mywidget(),
],
),
)
mywidget() {
if (true)
return Text("No button");
else
return ElevatedButton(onPressed: () {}, child: Text("button"));
}
OR
Outside the build method declare button variable
var button = true
? Text("No button")
: ElevatedButton(onPressed: () {}, child: Text("button"));
Row(
children: [
mywidget(),
button,
true
? Text("No button")
: ElevatedButton(onPressed: () {}, child: Text("button")),
if (true)
Text("No button")
else
ElevatedButton(onPressed: () {}, child: Text("button")),
],
)
FullCode
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(MaterialApp(home: Mainwidget()));
}
class Mainwidget extends StatefulWidget {
const Mainwidget({Key? key}) : super(key: key);
@override
_MainwidgetState createState() => _MainwidgetState();
}
class _MainwidgetState extends State<Mainwidget> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
padding: EdgeInsets.all(8.0),
height: 100,
child: Row(
children: [
mywidget(),
button,
true
? Text("No button")
: ElevatedButton(onPressed: () {}, child: Text("button")),
if (true)
Text("No button")
else
ElevatedButton(onPressed: () {}, child: Text("button")),
],
),
),
),
);
}
mywidget() {
if (true)
return Text("No button");
else
return ElevatedButton(onPressed: () {}, child: Text("button"));
}
var button = true
? Text("No button")
: ElevatedButton(onPressed: () {}, child: Text("button"));
}