This is code sample
public partial class ColorButton: Button
{
protected override void OnEnabledChanged(EventArgs e)
{
if (this.Enabled)
{
this.BackColor = this.BackColorEnable;
}
else
{
this.BackColor = Color.Gray;
}
base.OnEnabledChanged(e);
}
pubic void ColorSet()
{
if (BaseColor == Blue)
{
this.BackColor = Color.Blue;
}
if (BaseColor == Red)
{
this.BackColor = Color.Red;
}
if (BaseColor == Yellow)
{
this.BackColor = Color.Yellow;
}
}
}
Buttons will be automatically colored on another screen and btn.enable = flase; also adjusted red, yellow, green. i want the button 'btn.enable = flase;' Must be Gray. Does anyone have any ideas?
CodePudding user response:
Change code in here
public void ColorSet()
{
if (BaseColor == Blue)
{
if(this.Enable)
{
this.BackColor = Color.Blue;
}
else
{
this.BackColor = Color.Gray;
}
}
if (BaseColor == Red)
{
if(this.Enable)
{
this.BackColor = Color.Red;
}
else
{
this.BackColor = Color.Gray;
}
}
if (BaseColor == Yellow)
{
if(this.Enable)
{
this.BackColor = Color.Yellow;
}
else
{
this.BackColor = Color.Gray;
}
}
}
I think making the OnEnabledChanged
function does not really do its job, so just put the if(this.Enable)
condition in.