I'm a newbie in Unity. Can I know if there is an option to make a character controller in unity without coding? Can I do it using components only?
CodePudding user response:
Components only? You'll probably need to get a asset store asset, or use bolt for easy visual scripting. https://assetstore.unity.com/packages/tools/visual-scripting/bolt-163802
Of course, the best way of making one is learning c# and watching tutorials until you can make a character controller.
CodePudding user response:
If you want to avoid writing code entirely, then it will be very difficult.
However, if you prefer a more visual style of doing logic, then perhaps you should look into Unity's Visual Scripting solution.
This can replace a good part of writing code, but you will have to write scripts for complex behaviors.
If it is just the character controller you wish to avoid writing, then perhaps you want to look at Unity's default starter assets for a third person and a first person character controller.
If you are referring to the component CharacterController, then it can help in setting up a basic controller but it has several issues when trying to do more complex movements. See rigidbody vs character controller.
I would recommend getting comfortable with coding if you are to pursue making a game by yourself.
Good luck!