I'm trying to load images using SDL2-image, it works when I try to load a .png, but it fails to recognize a .jpg
My imports:
#include <SDL2/SDL.h>
#undef main
#include <SDL2/SDL_image.h>
#include "logger.hpp"
And my code:
int main(int argc, char **argv) {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
logger::Log(logger::DEBUG, "Could not initialize SDL (%s)", SDL_GetError());
}
int flags = IMG_INIT_JPG | IMG_INIT_PNG;
int initRes = IMG_Init(flags);
if (initRes & flags != flags) {
logger::Log(logger::DEBUG, "IMG_Init: Failed to init required jpg and png support!");
logger::Log(logger::DEBUG, "IMG_Init: %s", IMG_GetError());
}
else logger::Log(logger::DEBUG, "JPG AND PNG SUPPORTED");
SDL_Surface* surface = IMG_Load("image.jpg");
if (!surface) {
logger::Log(logger::DEBUG, "surface error: %s", IMG_GetError());
}
else {
logger::Log(logger::DEBUG, "LOADED");
}
...
}
Which gives me
JPG AND PNG SUPPORTED
surface error: Unsupported image format
There are installed and integrated via vcpkg: SDL2-image, libjpeg-turbo, libpng and zlib, so I basically have no idea why this is happening
CodePudding user response:
Due to operator precedence initRes & flags != flags
is equivalent to initRes & (flags != flags)
which will always be false. You need to use (initRes & flags) != flags
instead.
Jpeg support is an optional feature, you need to enable libjpeg-turbo
.