I'm trying to make a D&D character creator, although I need to make an individual instance of a class for every single 'class' and 'race' in this.
I've made it so that every instance is created on a seperate line, one after another (so it's about 45 lines including comments right now), however, I was wondering if I could make a loop to create all of the instances in just a few lines of code.
I've looked at other responses although none of them quite worked in doing what I wanted it to do, so I was hoping someone could help me out here.
The code right now looks like this:
## Classes ##
#creates barbarian as a class
Barbarian = DnD_Class("Barbarian")
#creates bard as a class
Bard = DnD_Class("Bard")
#creates cleric as a class
Cleric = DnD_Class("Cleric")
#creates druid as a class
Druid = DnD_Class("Druid")
#creates fighter as a class
Fighter = DnD_Class("Fighter")
#creates monk as a class
Monk = DnD_Class("Monk")
#creates paladin as a class
Paladin = DnD_Class("Paladin")
#creates ranger as a class
Ranger = DnD_Class("Ranger")
#creates rogue as a class
Rogue = DnD_Class("Rogue")
#creates sorcerer as a class
Sorcerer = DnD_Class("Sorcerer")
#creates warlock as a class
Warlock = DnD_Class("Warlock")
#creates wizard as a class
Wizard = DnD_Class("Wizard")
## Races ##
#creates dragonborn as a race
Dragonborn = DnD_Race("Dragonborn")
#creates dwarf as a race
Dwarf = DnD_Race("Dwarf")
#creates elf as a race
Elf = DnD_Race("Elf")
#creates gnome as a race
Gnome = DnD_Race("Gnome")
#creates half-elf as a race
Half_Elf = DnD_Race("Half-Elf")
#creates halfling as a race
Halfling = DnD_Race("Halfling")
#creates half-orc as a race
Half_Orc = DnD_Race("Half-Orc")
#creates human as a race
Human = DnD_Race("Human")
#creates tiefling as a race
Tiefling = DnD_Race("Tiefling")
CodePudding user response:
I'd suggest collecting your classes in a dictionary keyed on the class name, rather than having named variables for each:
dnd_classes = {
class_name: DnD_Class(class_name)
for class_name in (
"Barbarian",
"Bard",
"Cleric",
"Druid",
"Fighter",
"Monk",
"Paladin",
"Ranger",
"Rogue",
"Sorcerer",
"Warlock",
"Wizard",
)
}
This allows you to easily look up a class by its name, so you can do things like:
try:
char_class = dnd_classes[input("Pick a class: ")]
except KeyError:
print("Class must be one of:", ", ".join(dnd_classes))
instead of:
user_class = input("Pick a class" )
if user_class == "Barbarian":
char_class = Barbarian
elif user_class == "Bard":
# ugggggh