public GZipStream (System.IO.Stream stream,
System.IO.Compression.CompressionMode mode,
bool leaveOpen);
I am trying to understand what does leaveOpen flag does. When this should be set to true or false?
This is the definition: leaveOpen:
true to leave the stream open after disposing the GZipStream object; otherwise, false.
CodePudding user response:
In the .NET world several type of Stream
s wrap another Stream
to add kind of a new layer of logic, like compression/decompression, encryption, etc. In these cases, the stream gets another stream most likely as a constructor argument, like in your example. By convention (I guess..), when a wrapper Stream
is disposed of, the wrapped Stream
will get disposed of as well, or get closed in other words.
The flag leaveOpen
means that when the wrapper stream gets closed (disposed), the underlying (wrapped) stream should be left open for further use.
CodePudding user response:
It does exactly what it says, when leaveOpen
is false
(the default) it will dispose the stream you pass as the first argument when the GZipStream
instance is disposed.
Depending on how you initialize your streams, you don't want to multiple-dispose objects, like in my usual coding pattern:
using var memoryStream = new MemoryStream();
using var fileStream = File.OpenRead(Path.Combine(repositoryPath, file));
using var gZipStream = new GZipStream(memoryStream, CompressionMode.Compress, true);
fileStream.CopyTo(gZipStream);