I am making Flutter application that will display stories for kids. In the story text I am using there are certain words such as rustling, honking, etc. For example, "Mimi and Sami heard a honking sound", and I want my application to play corresponding sounds when these words are clicked. My question is that how can I control the behaviour of any word in String so that I am able to play relevant sounds when those buttons are clicked?
So far I have not been able to find any solution for this. My question is not about playing sound in general, but controlling behavior of any word in a String. I understant TextSpan might be of any help, but I guess it would be hectic to use it.
CodePudding user response:
You can use the GestureRecognizer from import 'package:flutter/gestures.dart';
RichText(
text: TextSpan(
children: [
TextSpan(
text: 'Single tap',
recognizer: TapGestureRecognizer()..onTap = () {
// play music here
},
),
TextSpan(
text: ' Double tap',
recognizer: DoubleTapGestureRecognizer()..onDoubleTap = () {
// play music here
}
),
TextSpan(
text: 'Long press',
recognizer: LongPressGestureRecognizer()..onLongPress = () {
// Long Pressed.
},
),
],
),
)