I am trying to create a UIbutton that changes color to green when tapped and blue when deselected. My logic works however when I exit the screen it still shows blue when selected because it's the default color shown before the button is tapped. What can I do to resolve this ?
func setUpSelectDealerButton(){
selectDealerButton.layer.cornerRadius = 5
view.addSubview(selectDealerButton)
selectDealerButton.setTitle( "Select Dealer" , for: .normal)
selectDealerButton.backgroundColor = .systemBlue
selectDealerButton.snp.makeConstraints{ (make) in
make.bottom.equalTo(view.safeAreaLayoutGuide.snp.bottom).offset(-16)
make.top.equalTo(view.safeAreaLayoutGuide.snp.bottom).offset(16)
make.leading.equalTo(view.safeAreaLayoutGuide.snp.leading).offset(3)
make.trailing.equalTo(view.safeAreaLayoutGuide.snp.trailing).offset(-3)
make.height.equalTo(50)
make.width.equalTo(50)
}
selectDealerButton.addTarget(self, action: #selector(addToSelectedAccounts), for: .touchUpInside)
}
@objc func addToSelectedAccounts() {
if let selectedAccounts = delegate?.selectedAccounts, !selectedAccounts.contains(viewModel.account) {
delegate?.didSelect(account: viewModel.account)
}
if selectDealerButton.isSelected{
selectDealerButton.isSelected = false
selectDealerButton.setTitle( "Select Dealer" , for: .normal)
selectDealerButton.backgroundColor = .systemBlue
}
else{
selectDealerButton.isSelected = true
selectDealerButton.setTitle( "Dealer Selected" , for: .normal)
selectDealerButton.backgroundColor = .systemGreen
GlobalMBProgressHud.sharedInstance.showGlobalHud(withSuccess: true, text: "Selected!")
}
}