I'm drawing a simple Path
shows a simple triangle pointing down. This is what it's supposed to draw (shown on top of other stuff)
It works great except for one thing: No matter what value I give to the StrokeThickness
, the triangle what shows up on my screen is the above picture. It never gets any thicker or thinner.
Here is the XAML. In this I have set the StrokeThickness
to the absurd value of "200" just to see if anything would change. It didn't
<Path Grid.Row="0"
HorizontalAlignment="Right" VerticalAlignment="Top"
Width="30" Height="30" Stretch="Uniform"
StrokeThickness="200"
Data="{StaticResource ReplicaSurfacePathGeometry}"
Fill="White"
/>
This is the Geometry
resource being drawn
<PathGeometry x:Key="ReplicaSurfacePathGeometry" FillRule="NonZero">
<PathGeometry.Figures>
m 600 1034.3 -501.52 -868.68
h1003
z
m 0 -120 397.6 -688.69
h-795.2
z
</PathGeometry.Figures>
</PathGeometry>
When I debug and use the live visual tree and look at the actual live properties of the path, it shows the StrokeThickness
is indeed "200". But the line stays skinny.
I know this is something dumb on my part. What am I missing here?
CodePudding user response:
The white line is the difference of the areas of the two triangle segments in the PathGeometry. It has nothing to do with a potential Stroke of the Path.
In order to make the StrokeThickness effective, set the Stroke property in conjunction with a more simple Geometry:
<Path Data="M0,0 L2,0 1,1.73 Z"
Width="30" Height="30" Stretch="Uniform"
Stroke="White" StrokeThickness="2"/>