I am creating a JS CLI Game.
I need a loop that will automatically decrease health on both the player and the enemy and it won't stop until one of their's healths becomes 0 or less.
while (playerHealth > 0 || enemyHealth > 0) {
if (playerHealth > 0 || enemyHealth > 0) {
headerColor("Round", colors.blue, colors.green)
let decreaseHealth1 = randomDecreaseHealth()
playerHealth - decreaseHealth1
console.log("Ouch ! You lost " decreaseHealth1)
let decreaseHealth2 = randomDecreaseHealth()
enemyHealth - decreaseHealth2
console.log("Nice hit. Enemy lost " decreaseHealth2)
} else if (playerHealth <= 0) {
console.log("Damn, you lost.