] in a window I use opengl drawing a straight line, at the same time provide graphics rotation operation, such as every rotation when using the saved data to draw a straight line, have caton phenomenon when large amount of data, I know that is loaded in the opengl texture features such as there are some optimization method avoid caton problem, but I'm here just draw a straight line, do not know to have method can avoid the phenomenon of caton?
CodePudding user response:
You use the task manager, see if GDI continues to increase,