I've seen a few posts on here about the same Thread 1 warning, however nothing that's specific to my code (or at least not that I can see).
The error is: Thread 1: EXC_BAD_ACCESS (code=2, address=0x7ffee99cdfd8)
The issue is: neither the XCode builder or preview are working, making it quite impossible to build. The @main is where the error crops up in the App view.
import SwiftUI
@main
struct WApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
Here is the content view code:
import SwiftUI
struct ContentView: View {
var body: some View {
ZStack {
LinearGradient(gradient: Gradient(colors: [.blue, .white]), startPoint: .topLeading, endPoint: .bottomTrailing)
.edgesIgnoringSafeArea(.all)
VStack {
Text("California")
.font(.system(size: 32, weight: .medium, design: .default))
.foregroundColor(.white)
.padding()
VStack(spacing:7) {
Image(systemName: "cloud.sun.fill")
.renderingMode(.original)
.resizable()
.aspectRatio(contentMode: .fit)
.frame(width:180, height:180)
Text("76°")
.font(.system(size:70, weight: .medium))
.foregroundColor(.white)
}
HStack{
VStack(spacing:7) {
Text("Tuesday")
.font(.system(size: 20, weight: .medium, design: .default))
.foregroundColor(.white)
Image(systemName: "cloud.sun.fill")
.renderingMode(.original)
.resizable()
.aspectRatio(contentMode: .fit)
frame(width:40, height:40)
Text("74°")
.font(.system(size: 20, weight: .medium, design: .default))
.foregroundColor(.white)
}
}
Spacer()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
Any help would be great. I've tried refactoring in case the length of the code is the issue, which hasn't worked. Thanks.
CodePudding user response:
It's hard to believe