Get Object && Get its Count SpawnCount
spawn All 20 Selected Object
Following Code Don't Matter Just Example.
using UnityEngine;
[System.Serializable]
public class ObjectToSpawn
{
public GameObject Object;
public int spawnCount;
}
public class LevelSpawner : MonoBehaviour
{
public ObjectToSpawn[] itemToSpawn; // Select Obstacles To spawn
public int maxSpawnObject; // Total Object or Sum of All Spawn Count.
}
CodePudding user response:
So after clarifying things in the comments I'd say you simply want to do
public class LevelSpawner : MonoBehaviour
{
public ObjectToSpawn[] itemToSpawn;
public int maxSpawnObject;
// Wherever this is called e.g. in "Awake"
public void Spawn()
{
// Keep track how many things you spawned in total
var counter = 0;
// iterate given items in order
foreach(var item in itemToSpawn)
{
// Iterate spawnCount times for the current item
for(var i = 0; i < item.spawnCount; i )
{
// spawn the item
Instantiate(item.Object);
// increase the counter
counter ;
// return if max count is exceeded
if(counter >= maxSpawnObject) return;
}
}
}
}