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VS2015 C can write android programs for apple and Linux?

Time:09-22

C + + can use the NDK, VS2015 can make c + + with the SDK?
C + + to write a Linux application, VS2015 let with cross-platform c + + library to write programs for Linux?

CodePudding user response:

I can only use c + + can only

CodePudding user response:

2015 the preview version for android the NDK,
Ios currently still have to rely on xamarin

CodePudding user response:

refer to the second floor akirya response:
2015 preview version for android the NDK,
Ios currently have to rely on xamarin


Why can write android, c # can write apple again, c + + is not ok, it's unfair,

CodePudding user response:

reference DebugLw reply: 3/f
Quote: refer to the second floor akirya response:

2015 the preview version for android the NDK,
Ios currently have to rely on xamarin


Why can write android, c # can write apple again, c + + is not ok, it's unfair,

In fact, the ease of use of c # obviously better than that of c + +, the somebody else also might, in turn, ask why want to use c + +?
People think it's not modern c + + language, just on the basis of traditional language has some characteristics of the modern language,

CodePudding user response:

If must use c #

CodePudding user response:

reference 5 floor VisualEleven reply:
as if must use c #


C + + can only write the android?

CodePudding user response:

reference DebugLw reply: 3/f
Quote: refer to the second floor akirya response:

2015 the preview version for android the NDK,
Ios currently have to rely on xamarin


Why can write android, c # can write apple again, c + + is not ok, it's unfair,

C # using mono, mono starts in a cross-platform, for the purpose of relatively mature,

Android support is also use clang, VS just integrated recently, the compiler is not MS do,

CodePudding user response:

reference 4 floor oldmanzhao response:
Quote: reference DebugLw reply: 3/f

Quote: refer to the second floor akirya response:

2015 the preview version for android the NDK,
Ios currently have to rely on xamarin


Why can write android, c # can write apple again, c + + is not ok, it's unfair,

In fact, the ease of use of c # obviously better than that of c + +, the somebody else also might, in turn, ask why want to use c + +?
People think it's not modern c + + language, just on the basis of traditional language has some characteristics of the modern language,

Actually I want to say, can be cross-platform c + +, and the NDK is a professional c + + compiler, and such cross-platform QT libraries

CodePudding user response:

QT 5 support for android and ios development, vs can be integrated inside QT development environment, but is not recommended, apple home began to push the script do main ios development language, c + + development efficiency is lower than c #/Java/Swift

CodePudding user response:

If you can also do not recommend to do so, clearly there are other more suitable tools,

CodePudding user response:

VS2015 update1

CodePudding user response:

VS2015 can be written in c #, once the Android can be written in c + +, suggest to write ios or use oc, Android or use Java ~!

CodePudding user response:

reference DebugLw reply: 3/f
Quote: refer to the second floor akirya response:

2015 the preview version for android the NDK,
Ios currently have to rely on xamarin


Why can write android, c # can write apple again, c + + is not ok, it's unfair,


Just saw, VS2017 seems to be in c + + can develop the app!!
True to the universe first

Android development: By default, this workload includes the core Visual Studio editor, the c + + debugger, GCC and Clang compilers, Android SDKs and NDKs, Android build tools, Java SDK, and c + + Android development tools. You could choose to install the Google Android Emulator in the Optional Component list if You don 't have an Android device for testing. This should difference You everything You need to start building the Android applications.

IOS development: if you 're also targeting iOS, check "iOS c + + development tools" in the Optional Component list and you order to be good to go.

Visual Studio to target all mobile platforms
If you’re building an app to target multiple mobile platforms (Android, iOS, UWP) and wish to share the common code in C++, you can achieve this by having one single Visual Studio solution and leverage the same code-authoring and debugging experience all in the same IDE. With Visual Studio, you can easily share and re-use your existing C++ libraries through the shared project component to target multiple platforms. The following screenshot shows a single solution with 4 projects, one for each mobile platform and one shared project for common C++ code.

CodePudding user response:

Dare not von neumann architecture according to the man, not Turing machine,
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