If I update a variable using class object, the build method should get called, but I am unable to call setState from the StatefulWidget class.
class CustomErrorFormField extends StatefulWidget {
@override
_CustomErrorFormFieldState createState() {
return _CustomErrorFormFieldState();
}
List<String> errorList = []; //this variable will get updated using below function
void setErrorList(List<String> listOfError) {
errorList = listOfError;
}
}
class _CustomErrorFormFieldState extends State<CustomErrorFormField> {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
print(widget.errorList); //this is not printing updated value
return .....
}
}
Now in some other class i will update errorList Variable
nameTextFild = CustomErrorFormField(
key: ValueKey(count),
labelName: "Name",
iContext: context,
onChanged: (String value) {
setState(() {
count ;
if (!value.contains(RegExp(r'[0-9]'))) {
nameTextFild!.setErrorList([]); //updating but changes not appearing (setState of this widget is not getting called)
} else {
nameTextFild!.setErrorList(["Invalid characters, use letters only."]);
}
});
},
);
CodePudding user response:
It's not recommended that you change the state of a widget from outside the widget.
What you should do instead is pass the validation logic as a function
and let the widget handle the state change.
CustomFormField:
import 'package:flutter/material.dart';
class CustomErrorFormField extends StatefulWidget {
//Take the validation logic as a parameter.
final List<String> Function(String value) validator;
const CustomErrorFormField({required this.validator});
@override
_CustomErrorFormFieldState createState() {
return _CustomErrorFormFieldState();
}
}
class _CustomErrorFormFieldState extends State<CustomErrorFormField> {
//Keep the state inside the widget itself
List<String> errorList = [];
//Update the state from inside the widget
void setErrorList(List<String> listOfError) {
setState(() {
errorList = listOfError;
});
}
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
return Form(
child: TextFormField(
validator: (String value){
//Use the validation logic to decide the error.
setErrorList(widget.validator(value))
}
}
),
);
}
}
I have used TextFormField
as an example, you can use any widget that accepts a callback
upon change.
If you're making everything from scratch you can attach the validator
function to a callback
that fires when the text is changed. Usually this is done with the help of a controller
.
usage:
final nameTextFild = CustomErrorFormField(
key: ValueKey(count),
labelName: "Name",
iContext: context,
validator: (String value) {
if (!value.contains(RegExp(r'[0-9]'))) {
return [];
} else {
return ["Invalid characters, use letters only."];
}
},
);