When I attach Interactable
component to my prefab, I can choose one (or more) of 4 state blueprints, such as DefaultInteractableStates.asset
. Although it contains 4 defined states, I would need to remove "Default state" from that. Is there a way I could define my own list of states? I can see the -
button to remove state, but the asset is read-only, so I cannot edit it.
CodePudding user response:
This looks like MRTK
=> in general all the original profile assets are read-only protected.
You always need to make a copy/clone of whatever profile you want to change and edit the copy instead and assign the copy to your profiles.
Also see How to configure Interactable.