I manage an Android app for a client and am trying to detect when the app is removed from memory. I've noticed via logcat that when the app is removed from memory an ON_CREATE Lifecycle.Event is being sent. I do get an ON_STOP when the app is closed, but swiping to remove it completely from memory for some reason only generates an ON_CREATE that is additional to the original one at app launch.
I have some code that runs in Application object's ON_CREATE and can prevent it from being executed a second time if I want, but would rather prevent this extraneous event from firing. This seems wrong and I want to fix it, and get an ON_DESTROY if I can, although I've seen here on SO that sometimes it is not fired.
My Application class code looks like this:
public class ThisApplication extends Application implements LifecycleObserver
{
@Override
public void onCreate() {
super.onCreate();
ProcessLifecycleOwner.get().getLifecycle().addObserver(this);
Log.e("ThisApplication", "Inside onCreate()");
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
public void onAppStop() {
Log.e("ThisApplication", "ON_STOP()");
}
@OnLifecycleEvent(Lifecycle.Event.ON_START)
public void onAppStart() {
Log.e("ThisApplication", "ON_START()");
}
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
public void onAppDestroy() {
Log.e("ThisApplication", "ON_DESTROY");
}
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
public void onAppResume() {
Log.e("ThisApplication", "ON_RESUME");
}
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
public void onAppCreate() {
Log.e("ThisApplication", "ON_CREATE");
}
}
As requested here is the manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.neimander.locus_android">
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-feature
android:name="android.hardware.camera"
android:required="true"/>
<uses-feature android:name="android.hardware.camera.autofocus"/>
<uses-permission android:name="android.permission.CAMERA"/>
<application
android:hardwareAccelerated="true"
android:allowBackup="false"
android:icon="@drawable/ail_logo"
android:label="@string/app_name"
android:theme="@style/MainTheme"
android:name="ThisApplication">
<service android:name="com.amazonaws.mobileconnectors.s3.transferutility.TransferService" android:enabled="true" />
<activity
android:windowSoftInputMode="stateVisible"
android:name=".LoginActivity"
android:excludeFromRecents="true"
android:label="Login"
android:screenOrientation="portrait"/>
<activity
android:name="com.microsoft.aad.adal.AuthenticationActivity"
android:label="Authentication" >
</activity>
<activity
android:name=".HomeScreenActivity"
android:label="@string/title_activity_home_screen"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<activity
android:name=".GradeAssessmentActivity"
android:label="@string/title_activity_grade_assessment"
android:noHistory="true"
android:parentActivityName=".HomeScreenActivity"
android:screenOrientation="portrait"/>
<activity
android:name=".ScanningActivity"
android:label="@string/title_activity_scanning"
android:parentActivityName=".GradeAssessmentActivity"
android:screenOrientation="portrait"/>
</application>
</manifest>
CodePudding user response:
In the ProcessLifecycleOwner
doc, it says:
ON_CREATE
will be dispatched once andON_DESTROY
will never be dispatched
So if ON_CREATE
is dispatched more than once, it is a bug and you should report it to the Android Issue Tracker.
But before jumping on the bug report train, you should double check that you are registering and observing the lifecycle properly. It is more than likely that there is a silly error in the code.
Also, it is impossible to track when your app is removed from memory from within the app itself. Android may keep your application's process even when nothing is in it. Opposite to that, Android may kill your application's process with no warning.
CodePudding user response:
Why are you bothering yourself with app closing? Docs describe lifecycle somewhat, when you close it you're done and you can't assume the app is working. There is even continous working mode with some drabbacks. On PC - applications that hide its instance or don't really want to close itself is called shitware. Here it is somewhat solved with lots of nonsense in the background.