I am trying to create a GUI and in that GUI I have different JLabels with a value. I want to be able to click on a JLabel to edit it in my JTextfield (only have 1) and after I press enter it should leave Editing the JLabel. At the moment if I try to edit a JLabel it will change but when I click on the next one the old one will also still change.
This is my code:
public class GUI {
JFrame frame;
int n1=1;
int n2=1;
int n3=1;
GUI(){
frame=new JFrame();//creating instance of JFrame
JLabel l1=new JLabel(Integer.toString(n1));
JLabel l2=new JLabel(Integer.toString(n2));
JLabel l3=new JLabel(Integer.toString(n3));
JTextField t=new JTextField();
l1.setBounds(40,50,100, 40);
l2.setBounds(40,100,100, 40);
l3.setBounds(40,150,100, 40);
t.setBounds(20,200,100, 40);
frame.add(l1);
frame.add(l2);
frame.add(l3);
frame.add(t);
l1.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
t.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
l1.setText(t.getText());
n1=parseInt(t.getText());
}
});
}
});
l2.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
t.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
l2.setText(t.getText());
n2=parseInt(t.getText());
}
});
}
});
frame.setSize(400,500);//400 width and 500 height
frame.setLayout(null);//using no layout managers
frame.setVisible(true);//making the frame visible
}
public static void main(String[] args) {
new GUI();
}
}
Thanks in advance.
CodePudding user response:
Don't add action listeners for each click. Clicking on a label should record the state of your UI -- that that label is now being edited, and set up the value in the JTextField
. Then enter should transfer the value to the JLabel
which was recorded as selected.
import javax.swing.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
public class GUI {
JLabel currentEditLabel = null;
JFrame frame;
int n1 = 1;
int n2 = 1;
int n3 = 1;
GUI() {
frame = new JFrame();//creating instance of JFrame
JLabel l1 = new JLabel(Integer.toString(n1));
JLabel l2 = new JLabel(Integer.toString(n2));
JLabel l3 = new JLabel(Integer.toString(n3));
JTextField t = new JTextField();
l1.setBounds(40, 50, 100, 40);
l2.setBounds(40, 100, 100, 40);
l3.setBounds(40, 150, 100, 40);
t.setBounds(20, 200, 100, 40);
frame.add(l1);
frame.add(l2);
frame.add(l3);
frame.add(t);
t.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if (currentEditLabel != null) {
currentEditLabel.setText(t.getText());
currentEditLabel = null;
}
}
});
addMouseListener(l1, t);
addMouseListener(l2, t);
addMouseListener(l3, t);
frame.setSize(400, 500);//400 width and 500 height
frame.setLayout(null);//using no layout managers
frame.setVisible(true);//making the frame visible
}
private void addMouseListener(JLabel label, JTextField t) {
label.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
currentEditLabel = (JLabel) e.getComponent();
t.setText(currentEditLabel.getText());
}
});
}
public static void main(String[] args) {
new GUI();
}
}
Figuring out how to set n1, n2, ... is left as an exercise, as is how to indicate in the UI that no label is selected (hint: should you allow input in the JTextField
when no label has been selected?)