I am relatively new to JS but very familiar with protobuf. I'm currently designing a web page hosted from a Java HTTP server, and would like to implement protobuf communication between them.
My issue is on the browser side. After some research I found the protobuf.js
git page and attempted to use this within my javascript. I ran into issues firstly getting the module over HTTP because
<script src="//cdn.rawgit.com/dcodeIO/protobuf.js/6.X.X/dist/protobuf.js"></script>
uses text/plaintext
and fails to return. Adding a type=text/javascript
just led to protobuf is not defined
.
I then tried to take the project source into my web root, and directly use this:
<script type="text/javascript" src="./js/protobuf-js/src/index.js" ></script>
and:
import * as protobuf from "./js/protobuf-js/src/index.js";
This worked and the web server returned the file. Now, this is where my understanding reaches it's limits. From what I can tell from the README page on git, it distinctly says
"The library supports CommonJS and AMD loaders and also exports globally as protobuf."
If I look inside index.js
I see the following:
var protobuf = module.exports = require("./index-light");
which throws a Module is not defined in ES module scope
exception in browser.
Nowhere else online could I find working examples of the protobuf.js
being used in commonJS as it states in the git, it all refers to Node.js which I don't want to use as i'm using Java for the webserver side of things.
Am i being really dumb and missing something obvious?
Thanks
CodePudding user response:
There are example in https://github.com/protobufjs/protobuf.js.
a small example:
hello.proto
syntax = "proto3";
message Test{
string msg=1;
}
test.html
<html lang="en">
<head>
<script src="//cdn.rawgit.com/dcodeIO/protobuf.js/6.11.3/dist/protobuf.js"></script>
</head>
<body>
<script>
function test(){
protobuf.load("hello.proto", function(err, root) {
var TestMsg = root.lookup('Test');
var payload = {msg:'hello'};
var result = TestMsg.verify(payload);
if(result) throw Error(result);
var msg = TestMsg.create(payload);
var binMsg = TestMsg.encode(msg).finish(); // this is the binary protobuf message
// to handle blob data from server via websocket, you need handle like below
// event.data.arrayBuffer().then(buf =>{
// var msg = TestMsg.decode(new Uint8Array(buf));
// }
// deserialize
var msg2 = TestMsg.decode((binMsg));
console.log(msg2.toJSON());
alert(msg2.msg);
});
}
</script>
<input type="button" value="test" onclick="test()">
</body>
</html>