I want to follow the long-term path as stated in
from Doc that you mentioned it says that:
In the long term, the application should be adapted to run unmodified:
- Always use the qreal versions of the QPainter drawing API.
- Size windows and dialogs in relation to the corresponding screen size.
- Replace hard-coded sizes in layouts and drawing code with values calculated from font metrics or screen size.
means that you should follow that 3 suggestions
means that you can calculate the size by yourself. (hard-coded) In my experience, I never have an issue with scale when I use layout on different devices or monitors.
I need to know what you see on your screen and what expect to be.