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Why does pointer to custom struct doesn't work here?

Time:11-30

  1. Why pointer to custom struct doesn't work in that code?
  2. Why I'm getting warning in that line with p->x = x?
  3. Why I'm getting second warning in line with strcpy_s?
#include <stdlib.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>

typedef struct sptr {
    int x;
    char* s;
    struct sptr* next;
} ptr;

void add(ptr* p, int x, const char* s) {
    ptr* o = p;
    p = (ptr*) malloc(sizeof(ptr));
    p->x = x; // warning
    p->s = (char*)malloc(20 * sizeof(char));
    strcpy_s(p->s, 20, (char*)s); // warning
    p->next = o;
}

void show(ptr* p) {
    ptr* o = p;
    while (o != NULL) {
        printf("%d %s\n", o -> x, o -> s);
        o = o->next;
    }
}

int main() {
    ptr* p = NULL;

    add(p, 5, "xcvxvxv");
    add(p, 7, "adadad");
    show(p);

    return 0;
}

CodePudding user response:

Pointers are values.

add is receiving a copy of the NULL pointer value. Changing the local variable p, in add, to a new pointer value returned by malloc does not change the separate, local variable p in main.

Just as if you wanted to change the value of an int in the caller's scope, you'd use an int * argument:

void change(int *val)
{   
    *val = 10;
}                   
                                
int main(void)             
{
    int a = 5;             
    change(&a);
}

Changing the value of an int * in the caller's scope would require an int ** argument.

#include <stdlib.h>

void change(int **val)
{
    *val = malloc(sizeof **val);
}

int main(void)
{
    int *a;
    change(&a);
}

This extends to any type.


malloc can fail, and return NULL. Performing indirection on a NULL pointer value is Undefined Behaviour.

You must guard against this happening by checking the return value of malloc.

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

typedef struct node {
    int x;
    char *s;
    struct node *next;
} Node;

void add(Node **p, int x, const char *s) {
    Node *new_node = malloc(sizeof *new_node);

    if (!new_node) {
        perror("allocating node");
        exit(EXIT_FAILURE);
    }

    new_node->s = malloc(1   strlen(s));

    if (!new_node->s) {
        perror("allocating node string");
        exit(EXIT_FAILURE);
    }

    new_node->x = x;
    strcpy(new_node->s, s);

    new_node->next = *p;
    *p = new_node;
}

void show(Node *p) {
    while (p) {
        printf("%d %s\n", p->x, p->s);
        p = p->next;
    }
}

int main(void) {
    Node *list = NULL;

    add(&list, 5, "xcvxvxv");
    add(&list, 7, "adadad");

    show(list);
}

CodePudding user response:

  1. Why pointer to custom struct doesn't work in that code?

TBD

  1. Why I'm getting warning in that line with p->x = x?
  2. Why I'm getting second warning in line with strcpy_s?

2 warnings occur because code de-referenced the pointer from malloc() without first checking if the pointer might be NULL.

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