I wrote very simple function that should copy n characters from source buffer to destination buffer. However, program crashes with write access violation
exception. I am not sure where is the problem.
int main()
{
char* str1 = "onefive";
char* str2 = "two";
char* dest = memcpy(str1, str2, strlen(str2));
// expected output is "twofive"
}
void* memcpy(void* dest, const void* src, size_t n)
{
char* cdest = (char*)dest;
const char* csrc = (char*)src;
for (int i = 0; i < n; i )
cdest[i] = csrc[i]; // write access violation (cdest)
return cdest;
}
CodePudding user response:
Literals and mutability
It is an artifact of the language (due to its age) that
char * s = "Hello world";
is valid. The "Hello world"
is a string literal, which is immutable. In order to not break old code, the C Standard still allows this syntax instead of requiring the more correct:
const char * s = "Hello world";
In order to get a mutable array of characters (aka string), you need to signal it with the following syntax:
char s[] = "Hello world";
This causes you to get a copy of the immutable literal string in your own local variable s
, which is a mutable (non-const
) array of twelve characters (a string of 12 characters — the eleven for “hello”, space, and “world” plus the terminating nul character).
String Size
You can modify the content of the local string, but again you only have twelve characters to do it with. To concatenate strings you need an array (string) large enough to contain the results. Hence, you should specify a string size constraint at declaration:
#include <stdio.h>
#include <string.h>
int main(void)
{
char s[100] = {0}; // the target string, non-const/mutable, 100 characters max!
const char * a = "Hello"; // reference to immutable string
char b[] = "World"; // mutable copy of a string
strcpy( s, a ); // copy to our large local string s
strcat( s, " " ); // (append a space to separate words)
b[0] = 'w'; // changes b’s “World” to “world” (’cause b is a copy!)
strcat( s, b ); // append a copy of b to the end of s
strcat( s, "!" ); // some umph
printf( "%s\n", s ); // ta-da!
return 0;
}
Remember, arrays are just a whole bunch of values in a row. The values can be either const or not, and you must have enough room to keep all the values you wish to use.