I have implemented a BackgroundService for caching, following exactly the steps described by Microsoft here. I created the default WebApi project, and replaced the fetching of the photos in the Microsoft code with just generating an array of WeatherForecast objects, as that is already available in the sample project. I removed all HttpClient code as well, including DI stuff.
I configure an interval of 1 minute and when I run the code, the CacheWorker.ExecuteAsync
method is hit immediately, so all is well. Then, after 1 minute, my breakpoint is hit again only when I hit Continue
, the app crashes:
System.Threading.SemaphoreFullException: Adding the specified count to the semaphore would cause it to exceed its maximum count.
at System.Threading.SemaphoreSlim.Release(Int32 releaseCount)
at System.Threading.SemaphoreSlim.Release()
at WebApiForBackgroundService.CacheSignal`1.Release() in D:\Dev\my work\WebApiForBackgroundService\WebApiForBackgroundService\CacheSignal.cs:line 18
at WebApiForBackgroundService.CacheWorker.ExecuteAsync(CancellationToken stoppingToken) in D:\Dev\my work\WebApiForBackgroundService\WebApiForBackgroundService\CacheWorker.cs:line 61
at Microsoft.Extensions.Hosting.Internal.Host.TryExecuteBackgroundServiceAsync(BackgroundService backgroundService)
'WebApiForBackgroundService.exe' (CoreCLR: clrhost): Loaded 'C:\Program Files\dotnet\shared\Microsoft.NETCore.App\6.0.11\Microsoft.Win32.Registry.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
Microsoft.Extensions.Hosting.Internal.Host: Critical: The HostOptions.BackgroundServiceExceptionBehavior is configured to StopHost. A BackgroundService has thrown an unhandled exception, and the IHost instance is stopping. To avoid this behavior, configure this to Ignore; however the BackgroundService will not be restarted.
The code of my worker service:
using Microsoft.Extensions.Caching.Memory;
namespace WebApiForBackgroundService;
public class CacheWorker : BackgroundService
{
private static readonly string[] Summaries = new[] { "Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching" };
private readonly CacheSignal<WeatherForecast> _cacheSignal;
private readonly IMemoryCache _cache;
public CacheWorker(
CacheSignal<WeatherForecast> cacheSignal,
IMemoryCache cache) =>
(_cacheSignal, _cache) = (cacheSignal, cache);
public override async Task StartAsync(CancellationToken cancellationToken)
{
await _cacheSignal.WaitAsync();
await base.StartAsync(cancellationToken);
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
while (!stoppingToken.IsCancellationRequested)
{
try
{
WeatherForecast[]? forecasts = Enumerable.Range(1, 5).Select(index => new WeatherForecast
{
Date = DateTime.Now.AddDays(index),
TemperatureC = Random.Shared.Next(-20, 55),
Summary = Summaries[Random.Shared.Next(Summaries.Length)]
})
.ToArray();
_cache.Set("FORECASTS", forecasts);
}
finally
{
_cacheSignal.Release();
}
try
{
await Task.Delay(TimeSpan.FromMinutes(2), stoppingToken);
}
catch (OperationCanceledException)
{
break;
}
}
}
}
The exception occurs when calling _cacheSignal.Release()
, during the 2nd loop, and it's thrown by the CacheSignal class:
namespace WebApiForBackgroundService;
public class CacheSignal<T>
{
private readonly SemaphoreSlim _semaphore = new(1, 1);
public async Task WaitAsync() => await _semaphore.WaitAsync();
public void Release() => _semaphore.Release(); // THROWS EXCEPTION DURING 2ND LOOP
}
And finally my service:
using Microsoft.Extensions.Caching.Memory;
namespace WebApiForBackgroundService;
public sealed class WeatherService : IWeatherService
{
private readonly IMemoryCache _cache;
private readonly CacheSignal<WeatherForecast> _cacheSignal;
public WeatherService(
IMemoryCache cache,
CacheSignal<WeatherForecast> cacheSignal) =>
(_cache, _cacheSignal) = (cache, cacheSignal);
public async Task<List<WeatherForecast>> GetForecast()
{
try
{
await _cacheSignal.WaitAsync();
WeatherForecast[] forecasts =
(await _cache.GetOrCreateAsync(
"FORECASTS", _ =>
{
return Task.FromResult(Array.Empty<WeatherForecast>());
}))!;
return forecasts.ToList();
}
finally
{
_cacheSignal.Release();
}
}
}
CodePudding user response:
In the method StartAsync
you are waiting for the semaphore. You can only have one semaphore at a time `private readonly SemaphoreSlim _semaphore = new(1, 1);``.
When you have it, ExecuteAsync
is called. In that method you release the semaphore with _cacheSignal.Release();
. Then it waits 1 minute and loops again. And the semaphore is once again released. But you already released it once without calling await _cacheSignal.WaitAsync();
which causes a crash.
You must understand the semaphore's purpose and get where it is best to be released, it is said in the page you sent:
You need to [...] call await _cacheSignal.WaitAsync() in order to prevent a race condition between the starting of the CacheWorker and a call to PhotoService.GetPhotosAsync.
Alternatively, if you want only a code that works, you can do something like that:
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
_cacheSignal.Release(); // Releases the semaphore after CacheWorker is started.
while (!stoppingToken.IsCancellationRequested)
{
...
}
}
Hope you understood what I'm saying.
CodePudding user response:
The example seems to be faulty. It seems that idea was to check if nobody uses the cache before it is set for the first time, so try changing to the following:
public sealed class CacheWorker : BackgroundService
{
// ...
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var first = true;
while (!stoppingToken.IsCancellationRequested)
{
_logger.LogInformation("Updating cache.");
try
{
//...
}
finally
{
if(first)
{
first = false;
_cacheSignal.Release();
}
}
}
}
}
Otherwise you will have endless loop which will try to release semaphore every time while it can have maximum 1 slot (hence the exception).
CodePudding user response:
I've managed to create a working version, with the hints from other answers (proposed solutions don't seem to work).
My guess is that WaitAsync
has to be called every time before doing a Release()
but this doesn't happen on subsequent runs of the loop. So I've removed the call in StartAsync
and added it inside the while loop:
using Microsoft.Extensions.Caching.Memory;
namespace WebApiForBackgroundService;
public class CacheWorker : BackgroundService
{
private static readonly string[] Summaries = new[] { "Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching" };
private readonly CacheSignal<WeatherForecast> _cacheSignal;
private readonly IMemoryCache _cache;
public CacheWorker(
CacheSignal<WeatherForecast> cacheSignal,
IMemoryCache cache) =>
(_cacheSignal, _cache) = (cacheSignal, cache);
public override async Task StartAsync(CancellationToken cancellationToken)
{
await base.StartAsync(cancellationToken);
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
while (!stoppingToken.IsCancellationRequested)
{
await _cacheSignal.WaitAsync();
try
{
WeatherForecast[]? forecasts = Enumerable.Range(1, 5).Select(index => new WeatherForecast
{
Date = DateTime.Now.AddDays(index),
TemperatureC = Random.Shared.Next(-20, 55),
Summary = Summaries[Random.Shared.Next(Summaries.Length)]
})
.ToArray();
_cache.Set("FORECASTS", forecasts);
}
finally
{
_cacheSignal.Release();
}
try
{
await Task.Delay(TimeSpan.FromMinutes(2), stoppingToken);
}
catch (OperationCanceledException)
{
break;
}
}
}
}
And this seems to work. I'd love to hear your comments...