The lambda is used by std::function
reference, but the value in the lambda cannot be changed. I don't know why? I've used references, but still can't achieve that.
#include <iostream>
#include <functional>
void myInvoke(const std::function<void()>& fn)
{
fn();
}
int main()
{
int i{ 0 };
// Increments and prints its local copy of @i.
auto count{ [i]() mutable {
std::cout << i << '\n';
} };
myInvoke(count);
myInvoke(count);
myInvoke(count);
return 0;
}
Actual results:
1
1
1
Expected results:
1
2
3
After I remove the & symbol, the running result has not changed. I think there should be a difference between the two, but I don't know what it is!
CodePudding user response:
You attempt myInvoke
to accept the function fn
by reference, but the count
lambda that you pass is not a std::function
.
Each time you call myInvoke
with your lambda, it is converted to a std::function
by means of creating a temporary object (a copy). That's what fn
is referencing.
And so i
will be modified on the copy and will not affect your count
lambda.
This is also why accepting fn
by value behaves similarly.
One way to handle it is to make myInvoke
a function template where fn
is a template argument (of type T &
), so no conversion needs to be done.
Code example:
#include <iostream>
#include <functional>
template <typename T>
void myInvoke(T & fn)
{
fn();
}
int main()
{
int i{ 0 };
// Increments and prints its local copy of @i.
auto count = [i]() mutable {
std::cout << i << '\n';
};
myInvoke(count);
myInvoke(count);
myInvoke(count);
}
Output:
1
2
3
An alternative way would be to make count
of type std::function<void()>
as suggested in the other answer by @Matt.
This will also prevent the creation of temporary copies per call, since the fn
would be able to bind to it directly.
Note:
Another option that was mentioned is to change your lambda to capture i
by reference instead of by value:
//------------vv------------
auto count = [&i]() { ... };
This will output 1 2 3
as you expect, but only because all function copies will actually modify the i
on the stack of main
.
I thought this is not what you wanted, but rather to increment only the i
member of the lambda.
CodePudding user response:
Your lambda count
captures i
by copy. To capture i
by reference you need
auto count{ [&i]() mutable {
std::cout << i << '\n';
} };
Test it live on Coliru.
As noted in a comment, you do not need mutable
in the lambda when capturing by reference.
CodePudding user response:
Declare count
as std::function<void()>
and remove the const
from myInvoke
's parameter then it works as expected:
#include <functional>
#include <iostream>
void myInvoke(std::function<void()> &fn) {
fn();
}
int main() {
int i{ 0 };
// Increments and prints its local copy of @i.
std::function<void()> count{[i]() mutable {
std::cout << i << '\n';
}};
myInvoke(count);
myInvoke(count);
myInvoke(count);
return 0;
}
Output:
1
2
3
@wohlstad's answer gives a good explanation for why you need to declare count
as std::function<void()>
instead of auto
to prevent a temporary object being made when calling myInvoke()
.
Btw if you replace [i]
with [i = 0]
then you don't even need to declare int i
in main()
.