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Questions about opengl rendering 3 d map

Time:11-02

Now has three array (or matrix), point coordinates x, y, z respectively in three in the array, and then draw the corresponding coordinates into points, then connect the adjacent triangles in point by, code, and urgent

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Supplement: opengl is based on the vs platform,

CodePudding user response:

http://image.baidu.com/search/index? Tn=baiduimage& Ipn=r& Ct=201326592 & amp; Cl=2 & amp; Lm=1 & amp; St=1 & amp; FM=result& Fr=& amp; Sf=1 & amp; FMQ=1461557810370 _r & amp; Pv=& amp; IC=0 & amp; Nc=1 & amp; Z=& amp; Se=1 & amp; Showtab=0 & amp; Fb=0 & amp; Width=& amp; Height=& amp; Face=0 & amp; Istype=2 & amp; ie=utf-8& Word=89% E7 B8 E4 opengl + % % % % % % BB B4 E4 A7 E8 % % % B8%89% 92% E9 E7 A2 9 d % % % % 89% 87

Remind: the point the left mouse button on the picture you are interested in, point the left mouse button,... Will eventually come to the corresponding page images,
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