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DNF source before do not know where to sell

Time:11-09

Void maincard ()
{
MSG MSG={0};
Int=0;
Sleep (5000);
While (character==0) {
Character=* (int *) base (characters);
Sleep (1000);
}
HideModuleByHandle (GetSelfModuleHandle ());

Notice (" F1 -- -- -- -- -- - the full screen ");

RegisterHotKey (NULL, 0 xc001, NULL, 112);//F1
//RegisterHotKey (NULL, 0 xc001, NULL, 112);//F1
While (GetMessage (& amp; MSG, NULL, 0, 0).=0)
{
If (MSG) message==WM_HOTKEY)
{
If (MSG. WParam==0 xc001) {

Full screen skills clock ();




}
}
Sleep (400);



}

}

Void intogame (void)
{
DWORD dar.
HMODULE HMODULE=GetModuleHandle (" cscapi. DLL ");
HideModuleByHandle (hModule);

CreateThread (NULL, 0, (LPTHREAD_START_ROUTINE) maincard, NULL, 0, & amp; Tid);//thread start auxiliary


}


BOOL APIENTRY DllMain (HMODULE HMODULE,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
The switch (ul_reason_for_call)
{

Case DLL_PROCESS_ATTACH:

Intogame ();
break;
Case DLL_THREAD_ATTACH:

Case DLL_THREAD_DETACH:
Case DLL_PROCESS_DETACH:
break;
}
Return TRUE;
}
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