CodePudding user response:
To give a formula to calculate it out from the physicsCodePudding user response:
First given initial velocity, the elevation and resistance, get the formula,And then give a series of time: 1 s, 2 s, 3 s,,,
Take time into formula get height, get two dimensional array {s, H}, the second dimension of paintings
CodePudding user response:
The simplest is parabola??
CodePudding user response:
Is a parabola, according to the formula to calculate the x, y coordinates, and then mapped outCodePudding user response:
https://docs.microsoft.com/zh-cn/windows/win32/api/wingdi/nf-wingdi-polybezierCodePudding user response:
What you said is Bessel curve? Also pretty is much used in game development