Seek help from the great spirit show paid!!!!!!
CodePudding user response:
It is too difficult, it's time to test math kung fuCodePudding user response:
I put up the formula to calculate dynamic coordinate various points also has is to treat it as a subroutine can use clock control delay one second after the CLS erase to draw the next coordinates of point and line rod from 0-360 ° every figure, in turn, said I can do the animation?CodePudding user response:
If all coordinates, just draw a chart ", that is easy?However, since it is "360 groups of data, 1 or 2 seconds, down brush only once, don't you think it is too slow?
At least 5 to 10 points per second... Once (0.2-0.1 seconds)
I feel like if you want to let the "action" look more coherent, should be about 30 to 50 points per second of data,
CodePudding user response:
The first thing to understand is what is in the data, if it is a good 3 d coordinate point data, need to be on the plane figure showing a 3 d scene, you will need to take these 3 d coordinate points according to the Angle of conversion into plane coordinates to drawing, the need to know some Basic knowledge of 3 d graphics theory, I know that you can refer to a "senior Visual Basic graphics programming" of a book, it tells the story of a lot of dot matrix diagram, vector graphics, animation, 3 d graphics the Basic theory, algorithm and examples, but is more than two decades ago, don't know now can not find the , and can use the ready-made development kit for processing, such as DX3D or OpenGL, directly with the 3 d scene inside your coordinates into use,Is, of course, if you good plane coordinate, direct use GDI functions or VB own drawing method can fix
CodePudding user response:
Ok, at the beginning of my machine the original work is to use vb to do,CodePudding user response:
Recently is also working on this, just how much you qq to discuss