I made a structure (SomeMisc) which has a float array, so I can fill it with some values, and then try to memcpy its float array to a different struct's float array, and print out the result to see if it worked.
The other structure (ArrayPairs) is supposed to hold two arrays of arrays. So that low[i] belongs to high[i] and vice versa when I want to make some changes on "a couple".
So I make 2 SomeMisc objects, fill their arrays with numbers, and then try to make a function where I expand the low-array and high-array of the ArrayPairs object with realloc firstly, then I try to malloc space to the new rows, and then finally memcpy content from the 2 SomeMisc member arrays given as arguments to the function.
But it keeps resulting in segmentation faults and/or undefined behavior, and I can't figure out why.
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include <time.h>
#include <stdlib.h>
typedef struct some{
int32_t len;
float* arr;
} SomeMisc;
typedef struct arrPrs{
int32_t amountOfRows;
int32_t amountOfColumns;
float** low;
float** high;
} ArrayPairs;
void initializeArrayPairArray(ArrayPairs* AP, int32_t length, int32_t width){
AP->amountOfRows = length;
AP->amountOfColumns = width;
AP->low = (float**)malloc(length * sizeof(float*));
AP->high = (float**)malloc(length * sizeof(float*));
for(int i=0; i<length; i ){
AP->low[i] = (float*)malloc(width * sizeof(float));
AP->high[i] = (float*)malloc(width * sizeof(float));
for(int j=0; j<width; j ){
AP->low[i][j] = 32;
AP->high[i][j] = 44;
}
}
}
void addArrayPair(ArrayPairs* AP, float* low, float* high){
AP->amountOfRows ;
AP->low = (float**)realloc(AP->low, AP->amountOfRows * sizeof(float*));
AP->high = (float**)realloc(AP->high, AP->amountOfRows * sizeof(float*));
AP->low[AP->amountOfRows] = (float*)malloc(AP->amountOfColumns * sizeof(float));
AP->high[AP->amountOfRows] = (float*)malloc(AP->amountOfColumns * sizeof(float));
memcpy(AP->low[AP->amountOfRows], low, AP->amountOfColumns * sizeof(float));
memcpy(AP->high[AP->amountOfRows], high, AP->amountOfColumns * sizeof(float));
printf("TESTING PRINT: %.2f\n", AP->high[10][5]);
}
int main () {
int32_t nrOfCols = 8;
int32_t nrOfRows = 10;
ArrayPairs arr;
initializeArrayPairArray(&arr, nrOfRows, nrOfCols);
int32_t mArrLength = 2;
SomeMisc* mArr = (SomeMisc*)malloc(mArrLength*sizeof(SomeMisc));
for(int i=0; i<mArrLength; i ){
mArr[i].arr = (float*)malloc(nrOfCols*sizeof(float));
for(int j=0; j<nrOfCols; j ){
mArr[i].arr[j] = (i 1)*j;
}
}
addArrayPair(&arr, mArr[0].arr, mArr[1].arr);
printf("LOW:\tHIGH:\n");
for(int i=9; i<arr.amountOfRows; i ){
printf("INDEX: %d\n",i);
for(int j=0; j<arr.amountOfColumns; j ){
printf("%.2f\t%.2f\n",arr.low[i][j],arr.high[i][j]);
}
printf("\n");
}
return(0);
}
I followed this answer: 2d array realloc Segmentation Fault Error
But I already have the ArrayPairs* AP
in the parameter list of addArrayPair
, and the &
with the object arr
when calling the function.
I also tried dereferencing as was suggested in that answer, but this didn't work either:
void addArrayPair(ArrayPairs* AP, float* low, float* high){
(*AP).amountOfRows ;
(*AP).low = (float**)realloc((*AP).low, AP->amountOfRows * sizeof(float*));
(*AP).high = (float**)realloc((*AP).high, AP->amountOfRows * sizeof(float*));
(*AP).low[AP->amountOfRows] = (float*)malloc((*AP).amountOfColumns * sizeof(float));
(*AP).high[AP->amountOfRows] = (float*)malloc((*AP).amountOfColumns * sizeof(float));
memcpy((*AP).low[(*AP).amountOfRows], low, (*AP).amountOfColumns * sizeof(float));
memcpy((*AP).high[(*AP).amountOfRows], high, (*AP).amountOfColumns * sizeof(float));
}
CodePudding user response:
You increase AP->amountOfRows
too early. That means when you do AP->low[AP->amountOfRows]
you will use an out-of-bounds index, and have undefined behavior
Instead (re)allocate AP->amountOfRows 1
elements, and increase AP->amountOfRows
once all allocations and copying is done:
void addArrayPair(ArrayPairs* AP, float* low, float* high){
AP->low = realloc(AP->low, (AP->amountOfRows 1) * sizeof(float*));
AP->high = realloc(AP->high, (AP->amountOfRows 1) * sizeof(float*));
AP->low[AP->amountOfRows] = malloc(AP->amountOfColumns * sizeof(float));
AP->high[AP->amountOfRows] = malloc(AP->amountOfColumns * sizeof(float));
memcpy(AP->low[AP->amountOfRows], low, AP->amountOfColumns * sizeof(float));
memcpy(AP->high[AP->amountOfRows], high, AP->amountOfColumns * sizeof(float));
// Increase once all is done
AP->amountOfRows ;
}