I'm on the max course, and ran into a problem. I have 4 switches which are created by builder:
//here are variables used later to pass data into builder
bool _glutenFree = false;
bool _vegetarian = false;
bool _vegan = false;
bool _lactoseFree = false;
Widget _buildSwitchListTile(
String title,
String description,
bool currentValue,
Function(bool) updateValue,
) {
return SwitchListTile(
title: Text(title),
value: _glutenFree,
subtitle: Text(description),
onChanged: updateValue,
);
}
When I try to click the 2nd, 3rd, 4th switch, nothing happens. But when I try to click the first one, all four switch.
here is how _buildSwitchListTile is used:
_buildSwitchListTile(
'Gluten-free',
'Only include gluten-free meals.',
_glutenFree,
(newValue) {
setState(
() {
_glutenFree = newValue;
},
);
},
),
_buildSwitchListTile(
'Lactose-free',
'Only include Lactose-free meals.',
_lactoseFree,
(newValue) {
setState(
() {
_lactoseFree = newValue;
},
);
},
),
_buildSwitchListTile(
'Vegetarian',
'Only include Vegetarian meals.',
_vegetarian,
(newValue) {
setState(
() {
_vegetarian = newValue;
},
);
},
),
_buildSwitchListTile(
'Vegan',
'Only include Vegan meals.',
_vegan,
(newValue) {
setState(
() {
_vegan = newValue;
},
);
},
),
I know that the Max's course is a bit outdated now,I usually analyze the problems myself, but everything seems logical here. Has anyone ever had a similar problem?
CodePudding user response:
change _glutenFree to currentValue
//here are variables used later to pass data into builder
bool _glutenFree = false;
bool _vegetarian = false;
bool _vegan = false;
bool _lactoseFree = false;
Widget _buildSwitchListTile(
String title,
String description,
bool currentValue,
Function(bool) updateValue,
) {
return SwitchListTile(
title: Text(title),
value: currentValue, // change _glutenFree to currentValue
subtitle: Text(description),
onChanged: updateValue,
);
}