(Note: Every question I can find related to this "Forcing WPF UI updates" seems to be about triggering one from a background thread. That's not what I want; All my code is in the UI thread.)
My view-model command-handler changes a public, boolean Failed
property bound to a TextBlock
's Visibility
. This makes the bound TextBlock
become visible. This part is all standard, WPF stuff and works fine; My UI changes and the label appears.
<TextBlock Text="Failed" Visibility="{Binding Failed, Converter="{StaticResource CvtBoolToVisibility}}" Foreground="Red" />
But I added code so save a screen-shot of the application window immediately after setting this property. The code produces a perfect image of the screen. Unfortunately it is of the screen as it was before I changed the property because WPF has not yet had a chance to render the changes.
var window = Application.Current.MainWindow ?? throw new InvalidOperationException("No window");
var bm = window.CopyAsBitmap() ?? throw new InvalidOperationException("Unable to copy bitmap");
var pngData = bm.Encode(new PngBitmapEncoder());
File.WriteAllBytes(Path.Combine(SaveFolder, "TestOutput.png"), pngData);
Is there a way to force WPF to force it to process all property changes, do layout and rendering before I continue? Or maybe some type of "update complete" event I could hook up to?
Currently I'm using a hack that looks bad even to me: I made the command handler async and preceded my writing code with this, using an arbitrary background delay before the continuing on to write
await Task.Delay(500).ConfigureAwait(true); // Give WPF a chance to update.
var window = Application.Current.MainWindow ?? throw new InvalidOperationException("No window");
var bm = window.CopyAsBitmap() ?? throw new InvalidOperationException("Unable to copy bitmap");
var pngData = bm.Encode(new PngBitmapEncoder());
await File.WriteAllBytesAsync(Path.Combine(SaveFolder, "TestOutput.png"), pngData);
But this doesn't seem to me to be a very robust way to do this. Is there something better?
CodePudding user response:
Before taking screenshot call this GridParent.UpdateLayout();
here GridParent
can be parent control or like you are doing Application.Current.MainWindow.UpdateLayout();
.
I've tried it. it will make sure UI is rendered before taking screenshot.
Also, i used this method to take screenshot.
private void SaveSnap()
{
RenderTargetBitmap renderTargetBitmap =
new RenderTargetBitmap((int) GridParent.ActualWidth, (int) GridParent.ActualHeight, 96, 96,
PixelFormats.Pbgra32);
renderTargetBitmap.Render(GridParent);
PngBitmapEncoder pngImage = new PngBitmapEncoder();
pngImage.Frames.Add(BitmapFrame.Create(renderTargetBitmap));
using (Stream fileStream = File.Create("Img.png"))
{
pngImage.Save(fileStream);
}
}