I was writing functions and came across this situation:
void doSomeThing(std::vector<someType> vec)
{
for(element : vec)
{
// do Something different if it is in vector
}
}
void doSomeThing(someType element)
{
// do Something else if it was not a vector
}
I need them to be separate like above stated. I was wondering if there was a way using templates to deduce the type and do the processing accordingly?
CodePudding user response:
With just little changes you can do so
#include <iostream>
#include <vector>
template <typename T>
void doSomeThing(std::vector<T> vec)
{
for (element : vec)
{
// do Something different if it is in vector
}
}
template <typename T>
void doSomeThing(T element)
{
// do Something else if it was not a vector
}
CodePudding user response:
For example you can write
template <class T>
void doSomeThing( const std::vector<T> &vec )
{
for ( const auto &element : vec )
{
std::cout << element << ' ';
}
std::cout << '\n';
}
template <class T>
void doSomeThing( const T &obj )
{
for ( const auto &element : obj )
{
std::cout << element << ' ';
}
std::cout << '\n';
}
Here is a demonstration program.
#include <iostream>
#include <vector>
#include <type_traits>
template <class T>
void doSomeThing( const std::vector<T> &vec )
{
std::cout << std::boolalpha
<< std::is_same_v<std::decay_t<decltype( vec )>, std::vector<T>>
<< '\n';
for ( const auto &element : vec )
{
std::cout << element << ' ';
}
std::cout << '\n';
}
template <class T>
void doSomeThing( const T &obj )
{
std::cout << std::boolalpha
<< std::is_same_v<std::decay_t<decltype( obj )>, std::vector<T>>
<< '\n';
for ( const auto &element : obj )
{
std::cout << element << ' ';
}
std::cout << '\n';
}
int main()
{
std::vector<int> v = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
doSomeThing( v );
int a[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
doSomeThing( a );
}
The program output is
true
0 1 2 3 4 5 6 7 8 9
false
0 1 2 3 4 5 6 7 8 9
CodePudding user response:
Well, yes, it is possible.
For example, you could do;
template<class someType>
void doSomeThing( const someType &obj )
{
// do something assuming someType is not a vector of something
}
template<class someType>
void doSomeThing( const std::vector<someType> &obj )
{
// do something different if a vector<someType> is passed
}
int main()
{
int x = 24;
std::vector<int> a{1,2,3}; // assuming C 11 and later
doSomeThing(x); // will call a specialisation of the first form above
doSomething(a); // will call a specialisation of the second form above
}
Personally, I'd do it slightly differently though - instead of overloading for a vector, I'd overload for a pair of iterators. For example, assuming doSomething()
is just function that prints to std::cout
template<class someType>
void doSomeThing( const someType &obj )
{
std::cout << obj;
}
template<class Iter>
void doSomeThing( Iter begin, Iter end)
{
while(begin != end)
{
std::cout << *begin << ' ';
begin;
}
std::cout << '\n';
}
which will work with iterators from any standard container (e.g. specialisations of std::vector
, std::list
) or anything else that can provide a pair of valid iterators.
int main()
{
int x = 24;
std::vector<int> a{1,2,3}; // assuming C 11 and later
std::list<double> b {42.0, 45.0};
doSomeThing(x);
doSomething(std::begin(a), std::end(a));
doSomething(std::begin(b), std::end(b));
}