I've been trying to use Ink for my Unity Project.
I can't get VisualStudio to find the Ink
namespace. I've tried restarting it and Unity. It worked fine for other packages like the new Unity Input system and TextMeshPro.
What can I do to fix this?
Edit: Regenerating project files with all checkboxes checked doesn't seem to work either.
Edit 2: If I open a C# script from Ink itself (Asset/Ink/), then VS seems to recognize Ink.Runtime. Its only in my own scripts (which are also in Asset/) that don't have the namespace:
CodePudding user response:
In this case, I managed to fix it by deleting the ".vs" folder inside the project folder.