I have an instance of IValueConverter in a Silverlight 5 project, which converts custom data into different colors. I need to read the actual color values from a database (as these can be edited by the user).
Since Silverlight uses asynchronous calls to load the data through Entity Framework from the database, I created a simple repository, which holds the values from the db.
The interface:
public interface IConfigurationsRepository
{
string this[string key] { get; }
}
The implementation:
public class ConfigurationRepository : IConfigurationsRepository
{
private readonly TdTerminalService _service = new TdTerminalService();
public ConfigurationRepository()
{
ConfigurationParameters = new Dictionary<string, string>();
_service.LoadConfigurations().Completed = (s, e) =>
{
var loadOperation = (LoadOperation<Configuration>) s;
foreach (Configuration configuration in loadOperation.Entities)
{
ConfigurationParameters[configuration.ParameterKey] = configuration.ParameterValue;
}
};
}
private IDictionary<string, string> ConfigurationParameters { get; set; }
public string this[string key]
{
get
{
return ConfigurationParameters[key];
}
}
}
Now I would like to use Unity to inject this instance of my repository into the IValueConverter instance...
App.xaml.cs:
private void RegisterTypes()
{
_container = new UnityContainer();
IConfigurationsRepository configurationsRepository = new ConfigurationRepository();
_container.RegisterInstance<IConfigurationsRepository>(configurationsRepository);
}
IValueConverter:
public class SomeValueToBrushConverter : IValueConverter
{
[Dependency]
private ConfigurationRepository ConfigurationRepository { get; set; }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
switch ((SomeValue)value)
{
case SomeValue.Occupied:
return new SolidColorBrush(ConfigurationRepository[OccupiedColor]);
default:
throw new ArgumentException();
}
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
The problem is, that I do not get the same Unity-Container in the converter instance (ie. the repository is not registered).
CodePudding user response:
It is possible to use a MarkupExtension
for resolving the dependencies from an DI container:
public class IocResolver : MarkupExtension
{
public IocResolver()
{ }
public IocResolver(string namedInstance)
{
NamedInstance = namedInstance;
}
[ConstructorArgument("namedInstance")]
public string NamedInstance { get; set; }
public override object ProvideValue(IServiceProvider serviceProvider)
{
var provideValueTarget = (IProvideValueTarget)serviceProvider
.GetService(typeof(IProvideValueTarget));
// Find the type of the property we are resolving
var targetProperty = provideValueTarget.TargetProperty as PropertyInfo;
if (targetProperty == null)
throw new InvalidProgramException();
Debug.Assert(Resolve != null, "Resolve must not be null. Please initialize resolving method during application startup.");
Debug.Assert(ResolveNamed != null, "Resolve must not be null. Please initialize resolving method during application startup.");
// Find the implementation of the type in the container
return NamedInstance == null
? (Resolve != null ? Resolve(targetProperty.PropertyType) : DependencyProperty.UnsetValue)
: (ResolveNamed != null ? ResolveNamed(targetProperty.PropertyType, NamedInstance) : DependencyProperty.UnsetValue);
}
public static Func<Type, object> Resolve { get; set; }
public static Func<Type, string, object> ResolveNamed { get; set; }
}
The IocResolver have to be initialized during application startup like:
IocResolver.Resolve = kernel.Get;
IocResolver.ResolveNamed = kernel.GetNamed;
// or what ever your DI container looks like
After that, you can use it in XAML to inject dependency in XAML:
<!-- Resolve an instance based on the type of property 'SomeValueToBrushConverter' -->
<MyConverter SomeValueToBrushConverter="{services:IocResolver}" />
<!-- Resolve a named instance based on the type of property 'SomeValueToBrushConverter' and the name 'MyName' -->
<MyConverter SomeValueToBrushConverter="{services:IocResolver NamedInstance=MyName}" />
CodePudding user response:
According to your comment, you need to use a ServiceLocator to get an instance of your ConfigurationRepository, cause the instance of the Converter isn´t created by Unity, but by the Silverlight/XAML engine.
So your property that is decorated with the DependencyAttribute won´t be injected.
c#
public class SomeValueToBrushConverter : IValueConverter
{
public SomeValueToBrushConverter(){
ConfigurationRepository = ServiceLocator.Current.GetInstance<ConfigurationRepository>();
}
private ConfigurationRepository ConfigurationRepository { get; set; }
}
In your RegisterTypes method you need to configure the ServiceLocator:
_container = new UnityContainer();
UnityServiceLocator locator = new UnityServiceLocator(_container);
ServiceLocator.SetLocatorProvider(() => locator);