everyone. After clicking on an ImageView, I would like to change it depending on what kind of drawable is currently displayed. To do this, I compare the currently set image in the ImageView with one from the drawable folder. Unfortunately, it is currently the case that only the else branch is executed. The image changes after the first click, but then it no longer switches. What am I doing wrong?
bookmark_site.setOnClickListener{
vibrator.vibrate(50);
var draw = bookmark_site.drawable.constantState
if(draw == ContextCompat.getDrawable(this,R.drawable.ic_baseline_bookmark_filled_24)?.constantState)
{
bookmark_site.setImageDrawable(resources.getDrawable(R.drawable.ic_outline_bookmark_border_outline_24))
}
else{
//Only this two is ever executed
bookmark_site.setImageDrawable(resources.getDrawable(R.drawable.ic_baseline_bookmark_filled_24))
}
}
CodePudding user response:
you can't base on constantState
, its not desired to compare drawables as there is a different instance for every drawable, thus your if
isn't true
never ever. in fact there is no way for getting resource of drawable already set for ImageView
. most convenient way would be to keep some boolean flag outside onClick
method informing that image is switched or not. optionally you may keep this flag "inside" ImageView
using setTag(...)
method
bookmark_site.setOnClickListener{
vibrator.vibrate(50);
val switched = bookmark_site.tag != null
bookmark_site.setImageResource(
if (switched) R.drawable.ic_outline_bookmark_border_outline_24
else R.drawable.ic_baseline_bookmark_filled_24
)
bookmark_site.tag = if (switched) null else "SWITCHED"
}