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glm-math
08-28
database
OpenGL GLM rotate 2D shape around Z-axis
08-22
database
glGetUniformLocation returning -1 on OpenGL 4.6
08-21
Back-end
Scaling models influences position in OpenGL
07-30
Blockchain
GLM perspective matrix ruins rendering
07-04
front end
How to draw a line along the Z axis in openGL
06-30
Software engineering
Angles of a Point with X, Y, Z using GLM
06-29
Back-end
Issues with infinite grid in OpenGL 4.5 with GLSL
06-19
Net
Find size of glm::vec3 array
06-13
Back-end
Object not rendering after adding the third dimension and z axis rotation
06-12
Blockchain
Object rendering strangely after adding transformations
06-06
Software design
Object not rendering after adding transformations
05-07
Back-end
Opengl GLFW3, Cant update vertices of two object at the same time
04-08
front end
glReadPixel return fault result
03-27
Blockchain
Usable World Ray from 2D Mouse Coordinates?
03-03
Enterprise
Invalid array values in compute shader?
02-25
Software engineering
How to create a 2d grid in OpenGl windows?
12-30
Back-end
glm::rotate() changes the rotation axis, but why?
12-18
Software design
What is causing the lack of color from fragment shader output?
12-16
Back-end
How to Rotate a Quad
12-02
Enterprise
Problem with union containing a glm::vec2 (non-trivial default constructor)
11-24
database
OpenGL: Batch Renderer: Should Transformations Take place on the CPU or GPU?
11-16
Enterprise
Make a spawner for enemies in OpenGL 2D
11-14
front end
OpenGL 2D Circle - Rotated AABB Collision
11-12
Back-end
Why is GLM Perspective projection acting like Orthographic Projection
11-08
Mobile
Bones rotate around parent - OpenGL Animation/Skinning
10-04
Net
glm rotation in ortho space
10-04
Net
OpenGL how to set attribute in draw arrays
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