I'm currently working on a Unity application, where the app started to crash randomly in the firebase test lab. Earlier, my SDK version was 29 and every time I make an internal test, it works well with no issues. And recently, Google made it mandatory to keep the SDK version to 30. And from there, I started to face errors and failures in the test lab. I tried many different solutions. So sometimes, the test lab returns success with no issues. And I retest the same build, but the second time, it shows that A native crash was detected.
These are the logs
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Build fingerprint: 'xiaomi/cactus/cactus:8.1.0/O11019/V10.3.8.0.OCBMIXM:user/release-keys'
Revision: '0'
ABI: 'arm'
pid: 28308, tid: 29315, name: Loading.Preload >>> com.TrilokGames.DownHillRepublic <<<
signal 5 (SIGTRAP), code -6 (SI_TKILL), fault addr --------
r0 00000000 r1 00007283 r2 00000005 r3 92ed17c4
r4 92ed17c4 r5 092514a0 r6 092514a0 r7 0000010c
r8 0937f034 r9 b2d281b8 sl 0937f088 fp 9274473b
ip 000005ae sp 0937f028 lr 9274460b pc b2cdb134 cpsr 000b0010
backtrace:
#00 pc 0004a134 /system/lib/libc.so (tgkill 12)
#01 pc 005ff607 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#02 pc 005ff8df /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#03 pc 001374e1 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#04 pc 00135b61 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#05 pc 00135e15 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#06 pc 00135dc1 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#07 pc 001ff37d /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#08 pc 000722a1 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#09 pc 0018486f /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#10 pc 00166895 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#11 pc 00167785 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#12 pc 0026743b /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#13 pc 00260ebb /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#14 pc 002612b5 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#15 pc 001ca08f /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#16 pc 001cb291 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#17 pc 001cb16d /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#18 pc 001cb103 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#19 pc 0020f2d3 /data/app/com.TrilokGames.DownHillRepublic-xgGjUWrtsFtpacSFL7xYQw==/lib/arm/libunity.so
#20 pc 00047507 /system/lib/libc.so (__pthread_start(void*) 22)
#21 pc 0001af75 /system/lib/libc.so (__start_thread 32)
CodePudding user response:
Please follow up in #test-lab channel in Firebase Slack and provide a couple matrix IDs with the problem so we can take a closer look.
CodePudding user response:
Update your Unity Editor to something above 2020.