After updating Xcode to its newest version I can no longer run my app on my physical iPhone 11 device. As soon as it completes building I keep getting the error "The operation couldn’t be completed. Application info provider (FBSApplicationLibrary) returned nil for "io.dopple.Dopple" ". These are the details it provides me:
Could not launch “Dopple”
Domain: IDEDebugSessionErrorDomain
Code: 3
Failure Reason: The operation couldn’t be completed. Application info provider (FBSApplicationLibrary) returned nil for "io.dopple.Dopple"
User Info: {
DVTErrorCreationDateKey = "2021-12-31 20:56:37 0000";
DVTRadarComponentKey = 855031;
IDERunOperationFailingWorker = DBGLLDBLauncher;
RawUnderlyingErrorMessage = "The operation couldn\U2019t be completed. Application info provider (FBSApplicationLibrary) returned nil for \"io.dopple.Dopple\"";
}
--
Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {
"device_model" = "iPhone11,8";
"device_osBuild" = "15.1 (19B74)";
"device_platform" = "com.apple.platform.iphoneos";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 82446;
"operation_errorCode" = 3;
"operation_errorDomain" = IDEDebugSessionErrorDomain;
"operation_errorWorker" = DBGLLDBLauncher;
"operation_name" = IDEiPhoneRunOperationWorkerGroup;
"param_consoleMode" = 0;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 5;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphoneos";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 0;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 0;
"param_launcher_substyle" = 0;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_runnable_swiftVersion" = "5.5.2";
"param_runnable_type" = 2;
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphoneos15.2";
"sdk_osVersion" = "15.2";
"sdk_variant" = iphoneos;
}
--
System Information
macOS Version 12.0.1 (Build 21A559)
Xcode 13.2.1 (19586) (Build 13C100)
Timestamp: 2021-12-31T12:56:37-08:00
What should I do?
CodePudding user response:
From this link… https://developer.apple.com/forums/thread/670489
It looks like restarting the device might solve this.