I'm making a math game and I'm trying to implement a circular progress bar, where I get errors. I'm not sure if I'm doing anything wrong, but I can't adapt it to the progress of the game, and that's what I want to do. Please look over my code down below...
struct QuestionView: View {
@State var show = false
@State var showSheet: Bool = false
@State var showSheetA: Bool = false
@State var showSheet2: Bool = false
@State private var correctAnswer = 0
@State private var choiceArray: [Int] = [0, 1, 2, 3]
@State private var firstNumber = 0
@State private var secondNumber = 0
@State private var difficulty = 100
@State private var score = 0
@State private var Background1 = "Background 1"
@State private var Background2 = "Background 2"
@State private var Background3 = "Background 3"
@State private var Background4 = "Background 4"
@State private var Background5 = "Background 5"
@State private var Background6 = "Background 6"
@State private var Background7 = "Background 7"
@State private var Background8 = "Background 8"
@State private var Background9 = "Background 9"
@State private var Background10 = "Background 10"
@State private var Background11 = "Background 11"
@State private var Background12 = "Background 12"
@State private var background = [
"Background 1",
"Background 2",
"Background 3",
"Background 4",
"Background 5",
"Background 6",
"Background 7",
"Background 8",
"Background 9",
"Background 10",
"Background 11",
"Background 12",
]
@State var value = "0"
let buttons: [[CalcButton]] = [
[.clear, .negative, .percent, .divide],
[.seven, .eight, .nine, .multiply],
[.four, .five, .six, .subtract],
[.one, .two, .three, .add],
[.zero, .decimal, .equal]
]
@State var currentOperation: Operation = .none
@State var runningNumber = 0
var body: some View {
ZStack {
Image("\(Background1)")
.resizable()
.aspectRatio(contentMode: .fill)
.edgesIgnoringSafeArea(.all)
.blur(radius: 20)
.onAppear {
shuffle()
}
VStack {
VStack(alignment: .leading) {
HStack {
HStack {
Circle()
//Where the problem is happening at the trim
.trim(from: CGFloat(show ? Int(0.99) : answerIsCorrect(answer: correctAnswer)), to: 0.01)
.stroke(LinearGradient(gradient: Gradient(colors: [Color.white, Color.white.opacity(0.2)]), startPoint: .topLeading, endPoint: .bottomTrailing), style: StrokeStyle(lineWidth: 17.5, lineCap: .round))
.shadow(radius: 8)
.rotationEffect(.degrees(90))
.rotation3DEffect(Angle(degrees: 180), axis: (x: 1, y: 0, z: 0))
.frame(width: 60, height: 60)
.animation(.easeOut)
.padding()
.padding([.top, .leading])
Spacer()
}
Button {
showSheet.toggle()
} label: {
VStack {
ZStack {
Rectangle()
.fill(.thinMaterial)
.frame(width: 80, height: 40)
.cornerRadius(30)
.padding(.top, 13)
.padding(.trailing, 0)
HStack {
Image(systemName: "circle.grid.3x3.fill")
.foregroundColor(.white)
.font(.title3)
.padding(.top, 13)
.padding(.trailing, 0)
}
}
Text("CALCULATOR")
.font(.system(size: 11))
.padding(.trailing, 0)
}
}
.halfSheet(showSheet: $showSheet) {
ZStack {
Color.black.opacity(0.925).ignoresSafeArea()
VStack {
Spacer()
// Text display
HStack {
Spacer()
Text(value)
.bold()
.font(.system(size: 70))
.foregroundColor(.white)
.minimumScaleFactor(0.5)
}
.padding(.leading)
.padding([.top, .trailing], 23)
.padding(.bottom, 2)
// Our Buttons
ForEach(buttons, id: \.self) { row in
HStack(spacing: 12) {
ForEach(row, id: \.self) { item in
Button {
self.didTap(button: item)
} label: {
Text(item.rawValue)
.font(.system(size: 36))
.frame(width: self.buttonWidth(item: item), height: 55)
.scaledToFit()
.background(item.buttonColor)
.foregroundColor(.white)
.cornerRadius(95)
}
}
}
.padding(.bottom, 0.55)
.padding([.leading, .trailing], 20)
}
}
}
}
Button {
showSheet2.toggle()
} label: {
VStack {
ZStack {
Rectangle()
.fill(.thinMaterial)
.frame(width: 80, height: 40)
.cornerRadius(30)
.padding(.top, 13)
.padding(.trailing, 28.5)
HStack {
Image(systemName: "book")
.foregroundColor(.white)
.font(.title3)
.padding(.top, 13)
.padding(.trailing, 28.5)
}
}
Text("DICTIONARY")
.font(.system(size: 11))
.padding(.trailing, 25.5)
}
}
.halfSheet(showSheet: $showSheet2) {
ZStack {
Home()
}
}
}
.padding(.top, 50)
}
VStack {
Text("Solve the following:")
.foregroundColor(.white)
.font(.title2)
.fontWeight(.medium)
.padding(.bottom, 24)
Text("\(firstNumber) \(secondNumber)")
.foregroundColor(.white)
.font(.system(size: 60, design: .rounded))
.fontWeight(.medium)
.padding(.bottom, 28)
.onAppear {
generateAnswers()
}
VStack(alignment: .center, spacing: 0.01) {
LazyVGrid(columns: [GridItem(.adaptive(minimum: 150), spacing: 2.5)]) {
ForEach(0..<4, id: \.self) { index in
Button {
answerIsCorrect(answer: choiceArray[index])
generateAnswers()
} label: {
AnswerButton(number: choiceArray[index])
}
}
}
Spacer()
}
HStack {
Button {
} label: {
ZStack {
Rectangle()
.fill(Color.white.opacity(0.5))
.frame(maxWidth: 150, maxHeight: 50)
.cornerRadius(15)
.padding([.leading, .trailing])
Image(systemName: "chevron.left")
.font(.title)
}
}
Button {
showSheetA.toggle()
} label: {
VStack {
ZStack {
Rectangle()
.fill(Color.white.opacity(0.5))
.frame(maxWidth: 150, maxHeight: 50)
.cornerRadius(15)
.padding([.leading, .trailing])
Image(systemName: "xmark")
.font(.title)
.foregroundColor(.red)
}
}
}
ZStack {
Rectangle()
.fill(Color.white.opacity(0.5))
.frame(maxWidth: 150, maxHeight: 50)
.cornerRadius(15)
.padding([.leading, .trailing])
Image(systemName: "chevron.right")
.font(.title)
}
}
.padding(.trailing, 6)
.padding(.bottom)
Spacer(minLength: 65)
}
}
}
}
func shuffle() {
Background1 = background[Int.random(in: background.indices)]
Background2 = background[Int.random(in: background.indices)]
Background3 = background[Int.random(in: background.indices)]
Background4 = background[Int.random(in: background.indices)]
Background5 = background[Int.random(in: background.indices)]
Background6 = background[Int.random(in: background.indices)]
Background7 = background[Int.random(in: background.indices)]
Background8 = background[Int.random(in: background.indices)]
Background9 = background[Int.random(in: background.indices)]
Background10 = background[Int.random(in: background.indices)]
Background11 = background[Int.random(in: background.indices)]
Background12 = background[Int.random(in: background.indices)]
}
func answerIsCorrect(answer: Int) {
let isCorrect = answer == correctAnswer ? true : false
if isCorrect {
self.score = 1
} else {
self.score -= 1
}
}
func generateAnswers() {
firstNumber = Int.random(in: 0...(difficulty/2))
secondNumber = Int.random(in: 0...(difficulty/2))
var answerList = [Int]()
correctAnswer = firstNumber secondNumber
for i in 0...2 {
answerList.append(Int.random(in: 0...difficulty))
}
answerList.append(correctAnswer)
choiceArray = answerList.shuffled()
}
func didTap(button: CalcButton) {
switch button {
case .add, .subtract, .multiply, .divide, .equal:
if button == .add {
self.currentOperation = .add
self.runningNumber = Int(self.value) ?? 0
} else if button == .subtract {
self.currentOperation = .subtract
self.runningNumber = Int(self.value) ?? 0
} else if button == .multiply {
self.currentOperation = .multiply
self.runningNumber = Int(self.value) ?? 0
} else if button == .divide {
self.currentOperation = .divide
self.runningNumber = Int(self.value) ?? 0
} else if button == .equal {
let runningValue = self.runningNumber
let currentValue = Int(self.value) ?? 0
switch self.currentOperation {
case .add:
self.value = "\(runningValue currentValue)"
case .subtract:
self.value = "\(runningValue - currentValue)"
case .multiply:
self.value = "\(runningValue * currentValue)"
case .divide:
self.value = "\(runningValue / currentValue)"
case .none:
break
}
}
if button != .equal {
self.value = "0"
}
case .clear:
self.value = "0"
case .decimal, .percent, .negative:
break
default:
let number = button.rawValue
if self.value == "0" {
value = number
} else {
self.value = "\(self.value)\(number)"
}
}
}
func buttonWidth(item: CalcButton) -> CGFloat {
if item == .zero {
return ((UIScreen.main.bounds.width - (4*12)) / 4) * 2
}
return (UIScreen.main.bounds.width - (5*12)) / 4
}
func buttonHeight() -> CGFloat {
return (UIScreen.main.bounds.height - (5*12)) / 4
}
}
struct AnswerButton: View {
var number: Int
var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 10, style: .continuous)
.fill(Color.white.opacity(0.6))
.frame(maxWidth: .infinity, minHeight: 110)
.cornerRadius(15)
.padding([.leading, .trailing], 10)
.padding(.top)
.padding(.trailing, 6)
Text("\(number)")
.font(.largeTitle)
.fontWeight(.medium)
.foregroundColor(.primary)
.padding([.leading, .trailing], 10)
.padding(.top)
.padding(.trailing, 6)
}
}
}
enum CalcButton: String {
case one = "1"
case two = "2"
case three = "3"
case four = "4"
case five = "5"
case six = "6"
case seven = "7"
case eight = "8"
case nine = "9"
case zero = "0"
case add = " "
case subtract = "-"
case divide = "÷"
case multiply = "×"
case equal = "="
case clear = "AC"
case decimal = "."
case percent = "%"
case negative = " /-"
var buttonColor: Color {
switch self {
case .add, .subtract, .multiply, .divide, .equal:
return .orange
case .clear, .negative, .percent:
return .gray
default:
return Color(UIColor(red: 55/255.0, green: 55/255.0, blue: 55/255.0, alpha: 1))
}
}
}
enum Operation {
case add, subtract, multiply, divide, none
}
extension View {
func halfSheet<SheetView: View>(showSheet: Binding<Bool>, @ViewBuilder sheetView: @escaping () -> SheetView) -> some View {
return self
.background(
HalfSheetHelper(sheetView: sheetView(), showSheet: showSheet)
)
}
}
struct HalfSheetHelper<SheetView: View>: UIViewControllerRepresentable {
var sheetView: SheetView
@Binding var showSheet: Bool
class Coordinator {
let dummyController = UIViewController()
let sheetController: CustomHostingController<SheetView>
init(sheetView: SheetView, showSheet: Binding<Bool>) {
sheetController = CustomHostingController(rootView: sheetView, onDismiss: { showSheet.wrappedValue = false })
dummyController.view.backgroundColor = .clear
}
}
func makeCoordinator() -> Coordinator {
return Coordinator(sheetView: sheetView, showSheet: $showSheet)
}
func makeUIViewController(context: Context) -> UIViewController {
return context.coordinator.dummyController
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
context.coordinator.sheetController.rootView = sheetView
if showSheet && uiViewController.presentedViewController == nil {
uiViewController.present(context.coordinator.sheetController, animated: true)
}
}
}
class CustomHostingController<Content: View>: UIHostingController<Content> {
var onDismiss: (() -> Void)?
convenience init(rootView: Content, onDismiss: @escaping () -> Void) {
self.init(rootView: rootView)
self.onDismiss = onDismiss
}
override func viewDidLoad() {
if let presentationController = presentationController as? UISheetPresentationController {
presentationController.detents = [
.large(),
.medium()
]
presentationController.prefersGrabberVisible = true
}
}
override func viewDidDisappear(_ animated: Bool) {
onDismiss?()
}
}
struct QuestionView_Previews: PreviewProvider {
static var previews: some View {
QuestionView()
}
}
Thank you for looking at my code. I look forward to your answer!
CodePudding user response:
struct ContentView: View {
@State private var progress: Double = 0.1
var body: some View {
VStack {
Circle()
.trim(from: 0, to: progress)
.stroke(lineWidth: 20)
.rotationEffect(Angle(degrees: 180))
.shadow(radius: 8)
.rotationEffect(.degrees(90))
.frame(width: 60, height: 60)
.padding()
Slider(value: $progress, in: 0...1)
.padding()
}
}
}