This will be a bit lengthy but anyhow i tried my best to simplify it using code.
I am building a binary tree but noticed something peculiar.
- linked_binary_tree.h
#ifndef LINKED_BINARY_TREE_H
#define LINKED_BINARY_TREE_H
#include <iostream>
#include <list>
using namespace std;
typedef int Elem;
class LinkedBinaryTree {
protected:
struct Node {
Elem ele;
Node *par;
Node *left;
Node *right;
Node(): ele(), par(NULL), left(NULL), right(NULL) {}
};
public:
class Position {
friend LinkedBinaryTree;
private:
Node *v;
public:
Position(Node *_v=NULL): v(_v) { cout << "Position constr" << endl;}
Elem &operator*() const {
return v->ele;
}
Position left() const {
return Position (v->left);
}
Position right() const {
return Position (v->right);
}
Position parent() const {
return Position(v->par);
}
bool isRoot() const {
return v->par==NULL;
}
bool isExternal() const {
return v->left==NULL && v->right==NULL;
}
};
typedef list<Position> PositionList;
LinkedBinaryTree();
int size() const;
bool empty() const;
Position root() const;
PositionList positions(int trv) const;
void addRoot();
void expandExternal(const Position &p);
Position removeAboveExternal(const Position &p);
protected:
void preorder(Node *v, PositionList &pl) const;
void postorder(Node *v, PositionList &pl) const;
void inorder(Node *v, PositionList &pl) const;
private:
Node * _root;
int n;
};
#endif
- linked_binary_tree.cc
#include <iostream>
#include <list>
#include "linked_binary_tree.h"
using namespace std;
LinkedBinaryTree::LinkedBinaryTree(): _root(NULL), n(0) {}
int LinkedBinaryTree::size() const {
return n;
}
bool LinkedBinaryTree::empty() const {
return size()==0;
}
LinkedBinaryTree::Position LinkedBinaryTree::root() const {
cout << "LinkedBinaryTree::root()" << endl;
return Position(_root);
}
void LinkedBinaryTree::addRoot() {
_root=new Node;
n=1;
_root->ele=n;
}
void LinkedBinaryTree::expandExternal(const Position &p) {
Node *v = p.v;
v->left=new Node;
v->left->par=v;
v->left->ele= n;
v->right=new Node;
v->right->par=v;
v->right->ele= n;
}
LinkedBinaryTree::PositionList LinkedBinaryTree::positions(int trv) const {
PositionList pl;
if (trv==1)
preorder(_root,pl);
else if (trv==2)
inorder(_root,pl);
else postorder(_root,pl);
return PositionList(pl);
}
void LinkedBinaryTree::preorder(Node *v, PositionList &pl) const {
pl.push_back(Position(v));
if (v->left!=NULL)
preorder(v->left,pl);
if (v->right!=NULL)
preorder(v->right,pl);
}
void LinkedBinaryTree::postorder(Node *v, PositionList &pl) const {
if (v->left!=NULL)
preorder(v->left,pl);
if (v->right!=NULL)
preorder(v->right,pl);
pl.push_back(Position(v));
}
void LinkedBinaryTree::inorder(Node *v, PositionList &pl) const {
if (v->left!=NULL)
preorder(v->left,pl);
pl.push_back(Position(v));
if (v->right!=NULL)
preorder(v->right,pl);
}
- linked_binary_tree_main.cc
#include <iostream>
#include "linked_binary_tree.h"
using namespace std;
int main() {
LinkedBinaryTree lbt;
lbt.addRoot();
cout << "post addRoot()" << endl;
LinkedBinaryTree::Position pr = LinkedBinaryTree::Position(lbt.root()); // --> STATEMENT 1
cout << "post lbt.root()" << endl;
//LinkedBinaryTree::Position pr = lbt.root(); // --> STATEMENT 2
lbt.expandExternal(pr);
cout << "LinkedBinaryTree.size() :- " << lbt.size() << endl;
// 1-preorder 2-inorder 3-postorder
auto iter=lbt.positions(3);
auto cbeg=iter.cbegin();
auto cend=iter.cend();
for (; cbeg!=cend; cbeg ) {
cout << cbeg->operator*() << " ";
}
cout << endl;
return 0;
}
- Results executing linked_binary_tree_main
post addRoot()
LinkedBinaryTree::root() --> STATEMENT 3
Position constr --> STATEMENT 4
post lbt.root()
LinkedBinaryTree.size() :- 3
Position constr
Position constr
Position constr
2 3 1
Note:
- Statement 1
LinkedBinaryTree::Position pr = LinkedBinaryTree::Position(lbt.root()); // --> STATEMENT 1
a. The lbt.root() actually returned LinkedBinaryTree::Position instance.
b. There is no LinkedBinaryTree::Position constructor which takes in a Position instance. Instead it has the following:
Position(Node *_v=NULL): v(_v) { cout << "Position constr" << endl;}
which is it takes a pointer to a Node argument. Yet STATEMENT 1 works showing that LinkedBinaryTree::Position(Node *v) constructor is called.
c. If you comment out STATEMENT 1 and use STATEMENT 2 that of course would work as well.
So why does STATEMENT 1 works?
Appreciate any insight.
Thanks.
CodePudding user response:
The constructor you're seeing is not the one you think it is.
The constructor in STATEMENT 1
is the (compiler-generated) copy-constructor.
The constructor printing the output Position constr
happens in the LinkedBinaryTree::root
function:
return Position(_root);
This was much easier to see once I created a more minimal example (together with some extra output).