I have a question regarding the combination of SwiftUI and MVVM.
Before we start, I have read some posts discussing whether the combination of SwiftUI and MVVM is necessary. But I don't want to discuss this here, as it has been covered elsewhere. I just want to know if it is possible and, if yes, how. :)
So here comes the code. I tried to add the ViewModel Layer in between the updated Object class that contains a number that should be updated when a button is pressed. The problem is that as soon as I put the ViewModel Layer in between, the UI does not automatically update when the button is pressed.
View:
struct ContentView: View {
@ObservedObject var viewModel = ViewModel()
@ObservedObject var numberStorage = NumberStorage()
var body: some View {
VStack {
// Text("\(viewModel.getNumberObject().number)")
// .padding()
// Button("IncreaseNumber") {
// viewModel.increaseNumber()
// }
Text("\(numberStorage.getNumberObject().number)")
.padding()
Button("IncreaseNumber") {
numberStorage.increaseNumber()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
ViewModel:
class ViewModel: ObservableObject {
@Published var number: NumberStorage
init() {
self.number = NumberStorage()
}
func increaseNumber() {
self.number.increaseNumber()
}
func getNumberObject() -> NumberObject {
self.number.getNumberObject()
}
}
Model:
class NumberStorage:ObservableObject {
@Published var numberObject: NumberObject
init() {
numberObject = NumberObject()
}
public func getNumberObject() -> NumberObject {
return self.numberObject
}
public func increaseNumber() {
self.numberObject.number =1
}
}
struct NumberObject: Identifiable {
let id = UUID()
var number = 0
} ```
Looking forward to your feedback!
CodePudding user response:
It's a simple problem. Nested observable objects are not supported yet in SwiftUI. I don't think you need ViewModel Model here since ViewModel seems to be enough.
To make this work you have to trigger objectWillChange
of your viewModel manually when objectWillChange
of your model is triggered:
class ViewModel: ObservableObject {
init() {
number.objectWillChange.sink { [weak self] (_) in
self?.objectWillChange.send()
}.store(in: &cancellables)
}
}
Plus:
Since instead of injecting you initialize your viewModel in your view, you better use
StateObject
instead ofObservedObject
. See the reference from Apple docs: Managing model data in your app
CodePudding user response:
One way you could handle this is to observe the publishers in your Storage
class and send the objectWillChange
publisher when it changes. I have done this in personal projects by adding a class that all my view models inherit from which provides a nice interface and handles the Combine stuff like this:
Parent ViewModel
import Combine
class ViewModel: ObservableObject {
private var cancellables: Set<AnyCancellable> = []
func publish<T>(on publisher: Published<T>.Publisher) {
publisher.sink { [weak self] _ in self?.objectWillChange.send() }
.store(in: &cancellables)
}
}
Specific ViewModel
class ContentViewModel: ViewModel {
private let numberStorage = NumberStorage()
var number: Int { numberStorage.numberObject.number }
override init() {
super.init()
publish(on: numberStorage.$numberObject)
}
func increaseNumber() {
numberStorage.increaseNumber()
}
}
View
struct ContentView: View {
@StateObject var viewModel = ContentViewModel()
var body: some View {
VStack {
Text("\(viewModel.number)")
.padding()
Button("IncreaseNumber") {
viewModel.increaseNumber()
}
}
}
}
Model/Storage
class NumberStorage:ObservableObject {
@Published var numberObject: NumberObject
init() {
numberObject = NumberObject()
}
public func increaseNumber() {
self.numberObject.number = 1
}
}
struct NumberObject: Identifiable {
let id = UUID()
var number = 0
}
This results in the view re-rendering any time Storage.numberObject
changes.
CodePudding user response:
I think your code is breaking MVVM, as you're exposing to the view a storage model. In MVVM, your ViewModel should hold only two things:
- Values that your view should display. These values should be automatically updated using a binding system (in your case, Combine)
- Events that the view may produce (in your case, a button tap) Having that in mind, your ViewModel should wrap, adapt and encapsulate your model. We don't want model changes to affect the view. This is a clean approach that does that: View:
struct ContentView: View {
@StateObject // When the view creates the object, it must be a state object, or else it'll be recreated every time the view is recreated
private var viewModel = ViewModel()
var body: some View {
VStack {
Text("\(viewModel.number)") // We don't want to use functions here, as that will create a new object , as SwiftUI needs the same reference in order to keep track of changes
.padding()
Button("IncreaseNumber") {
viewModel.increaseNumber()
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
ViewModel:
class ViewModel: ObservableObject {
@Published
private(set) var currentNumber: Int // Private set indicates this should only be mutated by the viewmodel
private let numberStorage = NumberStorage()
init() {
numberStorage.currentNumber
.map { $0.number }
.assign(to: &$currentNumber) // Here we're binding the current number on the storage to the published var that the view is listening to.`&$` basically assigns it to the publishers address
}
func increaseNumber() {
self.numberStorage.increaseNumber()
}
}
Model:
class NumberStorage {
private let currentNumberSubject = CurrentValueSubject<NumberObject, Never>(currentValue: NumberObject())
var currentNumber: AnyPublisher<Int, Never> {
currentNumberSubject.eraseToAnyPublisher()
}
func increaseNumber() {
let currentNumber = currentNumberSubject.currentValue
currentNumberSubject.send(next: .init(number: currentNumber 1))
}
}
struct NumberObject: Identifiable { // I'd not use this, just send and int directly
let id = UUID()
var number = 0
}