I am using GetX in a Flutter project.
Using a function like Get.snackbar()
will allow me to show a SnackBar, in which I want to inlcude a button using mainButton
. This button has to be of type TextButton
. Because I am using this type of SnackBar in a lot of parts of my project, I would like to have TextButton
to be called from another file.
I create a file like:
import 'package:flutter/material.dart';
class SnackbarTextButton extends StatelessWidget {
final String text;
const SnackbarTextButton({Key? key, required this.text}) : super(key: key);
@override
Widget build(BuildContext context) {
return TextButton(
style: ButtonStyle(
overlayColor: MaterialStateColor.resolveWith((states) => Colors.transparent),
splashFactory: NoSplash.splashFactory,
),
onPressed: () {},
child: Text(
text,
style: const TextStyle(
fontSize: 12,
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
);
}
}
I include it where I use my SnackBar, but I get the error: The argument type 'SnackbarTextButton' can't be assigned to the parameter type 'TextButton?'
.
How can I tell my file that I am actually returning a TextButton? How can I change the type of the widget that I am building on another file to match in this case TextButton
?
Thanks in advance.
CodePudding user response:
I hope this answer will solve your error This is how you should do it
for main.dart
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return GetMaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Snackbar'),
);
}
}
you can use your Get.showSnackbar like this
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(widget.title), actions: [
TextButton(
onPressed: () {
Get.showSnackbar(const GetSnackBar(
backgroundColor: Colors.blue,
titleText: SnackbarTextButton(text: "SnackbarTextButton"),
message: "Hello",
));
},
child: const Text(
"Show snackBar",
style: TextStyle(color: Colors.white),
)),
]),
body: Column(children: <Widget>[]),
);
}
}
your text button code
class SnackbarTextButton extends StatelessWidget {
final String text;
const SnackbarTextButton({Key? key, required this.text}) : super(key: key);
@override
Widget build(BuildContext context) {
return Align(
alignment: Alignment.centerLeft,
child: TextButton(
style: ButtonStyle(
backgroundColor:
MaterialStateColor.resolveWith((states) => Colors.red),
overlayColor:
MaterialStateColor.resolveWith((states) => Colors.transparent),
splashFactory: NoSplash.splashFactory,
),
onPressed: () {
Get.back();
},
child: Text(
text,
style: const TextStyle(
fontSize: 12,
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
),
);
}
}
Output:
CodePudding user response:
you can make a helper method instead of StatelessWidget
, because if the required type is a TextButton?
then using StatelessWidget
, you should extend or implement the TextButton
type:
class SnackbarTextButton extends TextButton {// ...}
But this will give you extra unnecessary work for your case because, you can simply make a helper method to return that TextButton
widget you want:
TextButton snackbarTextButton ({required this.text}) {
return TextButton(
style: ButtonStyle(
overlayColor: MaterialStateColor.resolveWith((states) => Colors.transparent),
splashFactory: NoSplash.splashFactory,
),
onPressed: () {},
child: Text(
text,
style: const TextStyle(
fontSize: 12,
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
);
}
then call it like this:
snackbarTextButton(text: "exampleText"), // this will be valid for TextButton type