I have expandable table view cells, everything works, except animation. I have one cell with UISwitch, when I tap on it, other cells appear but with some view movements, same thing when I hide these cells when I tap on UISwitch.
I'm using insetGroup Table View and these movements makes view square instead of round.
I want to keep animation, I tried reloadSections(IndexSet(integer: 0), with: .fade)
seems like a solution, but it also reloads my header, but I don't want that.
My cellForRowAt func:
internal func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "RemindersCell", for: indexPath) as! RemindersCell
cell.switchReminder.isOn = remindersAllowed ? true : false
cell.switchReminder.addTarget(self, action: #selector(switchTapped(sender:)), for: .touchUpInside)
return cell
}
My numberOfRowsInSection func:
internal func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return remindersAllowed ? 5 : 1
}
My func for UISwitch:
@objc private func switchTapped(sender: UISwitch) {
if !remindersAllowed {
// Add
remindersAllowed = true
} else {
// Delete
remindersAllowed = false
}
tableView.beginUpdates()
tableView.reloadSections(IndexSet(integer: 0), with: .none)
tableView.endUpdates()
}
Default remindersAllowed
is true, when I switch it becomes false and hides cells. I really don't understand what the problem is, any help would be appreciated!
The gif shows this bug when I hide the cells.
CodePudding user response:
you can use activate cell as a tableviewheader
CodePudding user response:
You can try this code to delete system reload section animation and reload section with fade
animation:
tableView.reloadData()
tableView.reloadSections(IndexSet(integer: 0), with: .fade)