Home > front end >  Webgl panoramic open source plug-in HWebgl
Webgl panoramic open source plug-in HWebgl

Time:01-04


Webgl is quite a long time, due to the more complex penetration rate is not high, third-party plug-ins is not simple so I think in webgl learning to develop a goofy webgl plug-in (HWebgl) a feature a plugin to use, easy and lightweight alone, of course if it is a long development down then will together,

Welcome to advice, classmates, a great god can also to guide instruction,
The first function webgl panorama

The current state of the first function optimization...



https://git.oschina.net/Mabel/hwebgl (need can help on the git star, thank you!! )

CodePudding user response:

Last night was optimized at two o 'clock: support mobile, improving precision of texture and anti-aliasing

CodePudding user response:

1 function optimization: increase set distance function can be used for roller or mobile multipoint zoom hwebgl. SetAngle (50.0)
2 code optimization: modify the code structure makes it easier to expand.

CodePudding user response:

The 2017-4-16 increase map loaded event (case)
The 2017-4-17 change map load decrease HTML code, to prepare for subsequent extension
The 2017-4-18 add gulp modify the overall project structure make plug-in build automation
The 2017-4-20 add set x axis Angle function: hwebgl SetXAngle (45.0)

CodePudding user response:

CodePudding user response:

In the 2017-4-21 second function development...
The 2017-4-21 late second function based version online... (very basic)
Demo address
The center, http://www.bciworld.cn/hwebgl/sample/obj-view.html (model, so drag a bit awkward)

CodePudding user response:

I also do this effort, vizi is actually a good framework

CodePudding user response:

Share is a virtue!!!!!!

CodePudding user response:

Is in good condition; Lz, encapsulation

CodePudding user response:

Babylon, know about the
  • Related