Such an interface as shown in figure, with WPF picture, what kind of space is better
CodePudding user response:
https://www.cnblogs.com/lizhuweng/p/10326374.htmlNormally we use Unity3d development
Because he has a variety of finished product plug-ins such as "pipe modeling plug-in", "road modeling plug-in"
And use the traditional way of development is relatively crude, it is basically a CAD + with a similar map reproduction way of development
CodePudding user response:
Recently, of course, this one or two years Revit thus, after all, Unity3d game development is used to develop this underusedRevit this pure industrial wind do this kind of thing is OK. (he is Autodesk the Montana industrial modeling product)
http://www.tuituisoft.com/blog/600.html
The road network plug-ins have many
Itself support c # 2 open Revit
The ans B stand there is lot of c # + Revit + WPF video lectures
CodePudding user response:
https://github.com/meetbestzhe/RevitLearnDemoHere are some basic tutorial