I have a class with properties that setters depend on VeryImportantProperty
. But the property shouldn't be serialized by design.
So, when I receive JSON, I have to set VeryImportantProperty
during deserialization and before setting other properties.
I suppose it could be done by modifying ContractResolver
. I store value for VeryImportantProperty
there, but I don't know how to assign it
I tried to use following ContractResolver
, but it does not affect
public class MyContractResolver : DefaultContractResolver
{
public VeryImportantClass VeryImportantPropertyValue { get; set; }
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
if (property.PropertyName == "VeryImportantProperty" && VeryImportantPropertyValue != null)
{
property.DefaultValue = VeryImportantPropertyValue;
property.DefaultValueHandling = DefaultValueHandling.Populate;
property.Order = -1;
}
return property;
}
}
CodePudding user response:
I solved the problem by creating ContractResolver
that overrides CreateContract
to set Converter
to custom one that overrides Create
to pass my VeryImportantProperty
to constructor
Code:
public class MyContractResolver : DefaultContractResolver
{
public VeryImportantClass VeryImportantPropertyValue { get; set; }
protected override JsonContract CreateContract(Type objectType)
{
var contract = base.CreateContract(objectType);
if (VeryImportantPropertyValue == null)
return contract;
// Solution for multiple classes is commented
if (objectType == typeof(ContainerClass)/* || objectType.IsSubclassOf(typeof(BaseContainer))*/)
{
contract.Converter = new ImportantClassConverter(VeryImportantPropertyValue);
}
return contract;
}
private class ImportantClassConverter: CustomCreationConverter<VeryImportantClass>
{
public EntityConverter(VeryImportantClass veryImportantPropertyValue)
{
_veryImportantPropertyValue= veryImportantPropertyValue;
}
private readonly VeryImportantClass _veryImportantPropertyValue;
public override VeryImportantClass Create(Type objectType)
{
// Might be simplified but it was used for multiple container classes with one parent
return objectType.GetConstructor(new[] { typeof(ContainerClass) })
?.Invoke(new[] { _veryImportantPropertyValue }) as ContainerClass;
}
}
}