I have successfully displayed the language in the UI, but I have a problem: when I click the "Save" button it still doesn't save the language I selected.
I want when I have selected the language and clicked the Save Button , it will return to the previous page and when I click it again it will show the language I selected before.
Above data is simulation only, I mainly focus on its features
All my current code
struct ContentView: View {
var language: String? = ""
var body: some View {
NavigationView {
HStack {
NavigationLink(destination:LanguageView(language: language)) {
Text("Language")
.padding()
Spacer()
Text(language!)
.padding()
}
}
}
}
}
struct LanguageView: View {
@Environment(\.presentationMode) var pres
@State var language: String?
@State var selectedLanguage: String? = ""
var body: some View {
VStack {
CustomLanguageView(selectedLanguage: $language)
Button(action: {
language = selectedLanguage
pres.wrappedValue.dismiss()
})
{
Text("Save")
.foregroundColor(.black)
}
.padding()
Spacer()
}
}
}
struct CustomLanguageView: View {
var language = ["US", "English", "Mexico", "Canada"]
@Binding var selectedLanguage: String?
var body: some View {
LazyVStack {
ForEach(language, id: \.self) { item in
SelectionCell(language: item, selectedLanguage: self.$selectedLanguage)
.padding(.trailing,40)
Rectangle().fill(Color.gray)
.frame( height: 1,alignment: .bottom)
}
.frame(height:15)
}
}
}
struct SelectionCell: View {
let language: String
@Binding var selectedLanguage: String?
var body: some View {
HStack {
Text(language)
Spacer()
if language == selectedLanguage {
Image(systemName: "checkmark")
.resizable()
.frame(width:20, height: 15)
}
}
.onTapGesture {
self.selectedLanguage = self.language
}
}
}
CodePudding user response:
Edit to my previous answer, since something is blocking my edit to my previous answer, this one shows all the code I used to make it works well for me:
import SwiftUI
@main
struct TestApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
struct ContentView: View {
@State var language: String? = ""
var body: some View {
NavigationView {
HStack {
NavigationLink(destination: LanguageView(language: $language)) {
Text("Language").padding()
Spacer()
Text(language!).padding()
}
}
}
}
}
struct LanguageView: View {
@Environment(\.presentationMode) var pres
@Binding var language: String?
var body: some View {
VStack {
CustomLanguageView(selectedLanguage: $language) // <--- here
Button(action: { pres.wrappedValue.dismiss() }) { // <--- here
Text("Save").foregroundColor(.black)
}.padding()
Spacer()
}
}
}
struct CustomLanguageView: View {
var language = ["US", "English", "Mexico", "Canada"]
@Binding var selectedLanguage: String?
var body: some View {
LazyVStack {
ForEach(language, id: \.self) { item in
SelectionCell(language: item, selectedLanguage: self.$selectedLanguage).padding(.trailing,40)
Rectangle().fill(Color.gray).frame( height: 1,alignment: .bottom)
}.frame(height:15)
}
}
}
struct SelectionCell: View {
let language: String
@Binding var selectedLanguage: String?
var body: some View {
HStack {
Text(language)
Spacer()
if language == selectedLanguage {
Image(systemName: "checkmark").resizable().frame(width:20, height: 15)
}
}
.onTapGesture {
self.selectedLanguage = self.language
}
}
}
CodePudding user response:
you could use @State var language
throughout and use dismiss
, such as this,
to achieve what you want:
struct LanguageView: View {
@Environment(\.dismiss) var dismiss // <--- here
@Binding var language: String?
var body: some View {
VStack {
CustomLanguageView(selectedLanguage: $language) // <--- here
Button(action: {
dismiss() // <--- here
})
{
Text("Save").foregroundColor(.black)
}
.padding()
Spacer()
}
}
}