Trying to do an add of a class while already doing an add of the parent. I think I have the syntax correct, but not sure how to reference the parent class while doing the child add.
public class address
{
public string street_num { get; set; }
public string street_name { get; set; }
public string city { get; set; }
public string state { get; set; }
public string zip { get; set; }
public address(string street_num, string street_num, string city,string state,string zip)
{
this.street_num = street_num;
this.street_name = street_name;
this.city = city;
this.state = state;
this.zip = zip;
}
}
public class nme
{
public string f_name { get; set; }
public string m_name { get; set; }
public string s_name{ get; set; }
public string suffix { get; set; }
public List<address> addrInfo { get; set; }
public nme(string f_name,string m_name,string s_name, string suffix)
{
this.f_name = f_name;
this.m_name = m_name;
this.s_name = s_name;
this.suffix = suffix;
addrInfo = new List<address>();
}
}
public List<nme> person = new List<nme>();
static void Main()
{
person.Add(new nme("first","middle","last","suffix",**person[].addr**.Add("street_num","street_name","city","state","zip")));
}
CodePudding user response:
You should input everything you need in the constructor. You can use 'params' to make this slightly neater, i.e.
public nme(string f_name,string m_name,string s_name, string suffix, params address[] addresses){
addrInfo = new List<address>(addresses);
}
called like
new nme("first","middle","last","suffix",new address("street_num","street_name","city","state","zip"))
I would also using the microsoft suggested naming convensions to make your code easier to read by other developers.