I have successfully project an SVG world map and some other shapes onto a sphere using D3.js.
I can easily map points to the sphere, but I don't yet have the other way around. From a mouse event, I'd like to derive the lat/lng or just the general angles at the pointer.
Before I go down the math rabbit hole, is there something built into D3.js to handle the inverted mapping? Or an existing solution otherwise?
CodePudding user response:
Assuming you are using this library, you could try the invert() method
For newer versions, as of v6 at least:
//in click or other mouse event handler
const coords = projection.invert(d3.pointer(event, this));